Notger

Notger

Joined Member # 2482347
0 Posts 5 Replies 3,760 Reputation

Damn, frogboy. I was planning to hold out until 1.1 and the demo came out ... but two expansions for free ... had to take that offer. Now I feel like a girl in winters sale, laden with a dozen price-reduced shawls. ;)

95 Replies 301,428 Views

Please do not change your style of communication too much. I would rather see the occasional mis-step than any of the corporate PR-BS I am so fed up of (Creative Assembly, anyone?). I do like the open and direct way you communicate. Keep that up, please. Oh, and I will surely buy Elemental in two or three months, when it is polished/finished. That's a promise. :)

182 Replies 523,197 Views

[quote quoting="post"]Another thing I've concluded is that 2.0 isn't the end of the line.[/quote] I do not find myself playing too much TA (two games, beta included, so far), but this attitude tells me, that my money was spent to the right guys. Keep on going like that. I will buy GC3 wether I have time to play it or not. :)

39 Replies 101,744 Views

1. Build economy boosting buildings and build them fast. If your are into micro-management, you could also use spare colony ships to transport troops to your freshly colonized planets or you could design a colony ship that holds half a billion of people. More people in the beginning = faster growth -> earlier in the greens. 2. I like having a starbase on every planet. Otherwise, you would waste the production created by your initial colony, once the colony was developed. Think of th

10 Replies 6,092 Views

Why not? You can survive the demolition of a building, so why shouldn't you be able to survive the death of a star? After all, it is just a matter of distance. There once was this documentary on TV, where they showed a working Death Star destroy a sun with a giant laser beam (or something the like, they did not go into technical details). It worked fine. If I could only remember the name ...

7 Replies 10,646 Views

That is an exploit I also witnessed very often. Maybe the AI gambles in a way that flipping still would not be certain and a colony ship is quite cheap, after all. Maybe there is a certain chance that the colony becomes strong and can survive in your sphere of influence. I do not know.

9 Replies 4,965 Views

You can test that by starting the game with cheats enables and then pressing Ctrl+U after a game has started. That will reveal the map with all planets. You then just have to restart the game with the same settings (Ctrl+N).

3 Replies 2,926 Views

Since the MCC grants its bonus to all planets, it is the single one best structure around. It easily beats every other bonus of the good or neutral alignment. Having said that, I stell prefer Neutral because that is my personal mindset.

22 Replies 11,709 Views

Bonus tiles feel strange ... what exactly is a precursor library? Which letters do they use and do you need a library card? Most of the time, you start on even grounds with the AI. If you start on a lonely planet, it will be rich and abundant on asteroids and vice versa. So for me, that option is not necessary. But the more options you have, the better.

6 Replies 3,872 Views

What exactly is the use of the espionage rating (the one that can be influenced by certain techs like counter-espionage or by choosing the Krynn)? Where is it used for which calculation? Does it lower spy costs (not that I know, of yet)? Does it increase chances to steal tech (can't test that)? Does it increase the rate at which you gain knowledge about other civs (can't test that either, properly)? If anyone out there in this universe of GC2-lovers knows something about t

2 Replies 3,098 Views

Wyndstar, having played the Thalans, I agree to everything you wrote. Though 50BC upkeep really is a kick in the groin, when the research tree for your new matrizes stays as slow as the old one.

42 Replies 128,899 Views

No, actually I meant Ctrl+L. (Ctrl+N is not necessary after you found a good starting planet. ;) ) Sometimes I got a streak of over 100 turns of creativity not kicking in. Well, not only sometimes. ;) So from time to time, I loaded my game from a certain save-point to have a new go, when I realized that I fell behind too much. Call me lazy, but I play this game to see a story unfold, not to cope with large obstacles. (For the latter, I prefer Team Fortress 2.)

21 Replies 10,032 Views

This whole auto-upgrade business is a little bit messy. If you play on a large map, manually upgrading can be a PITA. On the same map, manually deselecting governer upgrades, too. There could be a pop-up that asks you wether you want to auto-upgrade every structure after you have researched something that gives you new buildings. Or you have to monitor your research and change your settings as soon as you research something where you do not want an auto-upgrade. Bu

17 Replies 7,724 Views

Loupdinour: With creativity and some Ctrl+L-pressing, it now works fine. But I think, there is something not working as intended, because being "forced" to take a certain ability to be able to play that race just does not feel right.

21 Replies 10,032 Views