The Thalan are BUGS !!!!! Take a close look at thier pics ... Terrans and BUGS do NOT mix !!!!!!! Remember Starship Troopers ???????? All out WAR is coming .... ... to be continued .....
Byram
Another "We can't travel that far " BUG is ... A Thalan with his legs blown off .... Hehehehehehehe
Yes, the Trade screen is the ying and yang ... Love it and hate it ... Sometimes I just turn trade off ... But it does add sum to the game play ... 1.) You got that right 2.) You can use this, give the AI a few points and they go all goofy like a puppy !!!! 3.) Maybe, But I have seen the AI trade all their techs like tweens swapping gossip at a sleep over ... 4.) Allies huh ? They never help you and are always bugging you for st
Another small bug is ... Baby Thalans !!!!!!!!!!! Heheheheheheh
Not all ships have the same range ... No life support, Basic, Xtended etc ... Check all ships with the range feature of the mini-map.
The dope on ETHICS: Be BAD/EVIL and get some good bonus stuff... Be Neutral/Neutered and get even better boneuss... Be GOOD, and I mean ALWAYS ... and just have the know-ledge of right makes might ... but get NO bonus ... Just like life, the choice is yours ....
Minor Race Primer: Trade crappy techs with them ... Give them 100bc if they BEG for help ... NEVER Ally with them ... When you are sick of thier begging ... INVADE and make them your slaves.
New to 4X games huh ???? Forget ALL other advice ... 1st - Xplore the local space ... 2nd - Xpand by building colony(s) 3rd - oops, do some other X-things ... 4th - Xterminate ALL other races !!!!! And have FUN !!!!!!
The Thalans are BUGS !!!! Terrans hate bugs (Starship Troopers) So, WAR is the only way to settle things.
Best advice is to tuff it out ... If you can turn a bad start to "back in the game" That is one of the best feats in the game !!!!!
The AI always uses FARMS to boost the pop. So as your best planets reach max pop ... Add FARMS ... but gradually ... to avoid moral drops.
Well, telescopes can see stars, but not planets... Research of Stellar Cartography (sp?) will reveal the planets on the mini-map ... But NOT on the main map ... You must explore with scouts or survey ships... Colony ships help explore as well .... There is a CHEAT to remove the "fog" .... But my advice is DON'T !!!!! Explore as the game mechs allow... And when you find aliens ....BLAST them to stardust !!!!!!
A couple of good points by ringa .... To defend a Starbase - I have a Fleet and a single "scout-type" ship close to the base. As enemy fleet moves in to attack, I use my Fast-Scout to plot their course ..... That is, I check the enemy fleets speed and "moves left" .... I then postion my battle fleet to intercept the enemy BEFORE it reaches the Starbase. If I have built my ships to counter the AI techs, I will usually devastate if not destroy the attacking flee
Now the math FAILS ... (2.5 + 1.1 = 3.6) which is NOT 3.5 !!!! Something is really strange here ...
The enemy sneak up on me ?????? NEVER, NEVER, NEVER !!!!!! I like the "scout " fleet shadowship idea ... That ship will be joining my fleet ... Many thanks to the Teaster !!!!
Maybe a bit OT, At Cakewalk and Easy levels the AI are all Fools. On Simple, AI is Beginner, but at Beginner level the AI is Sub-normal ???? I guess it is so dumb at these levels words fail us ????
Well, my opinon is that cargo size survey ships are over-kill. Tiny hulls work fine and since the "anomolly rush" is a brief period early game ... The cheaper, smaller survey ships are more cost effective.
On the biggest maps in early game, there are places you can not go.... Even with a custom contructor filled with life support mods .... so what to do ??? Build strabases along the way to increase the range !!!!!
Maybe in the confusion of upgrade/downgrade/de-feet/re-fleet ... Pirates stole that ship ????? More likely the corrupt Alpha Krappa Corp sold the ship for scrap .... And now are charging you at a 50% interest rate for the upgrade you don't have !!!!
The way I do it to research up the sensor tree to build a cargo hull spy ship, and for the amonilies I build tiny hull survey ships which I upgrade to fighters after harvest time. The CargoSpyShips I keep around thru-out the game, I like to see what everyone else is up to ... (I'm nosy) Spy ship specs: Cargo hull - 2 of the best engines - 2-3 life supports - all the remaining space fill with senors As research provides better modules and engines, I update them.
Well, the numbers appear to add up ... (0 .7 + 1.8 = 2.5) Don't know why the computer would do that though ... (bug??) I am with post#3, I always use the mini-map ship range function.
Nooooooooooooo ... The Arceans and two minor races just wiped me off the map !!!! Please, please StarDock ... DO NOT make the AI any smarter .... it is killing me !!!!!!!!!!!!!!!!!!
Did not get that ubelkatze, .... IF your invasion FAILS ( is defeated ) then ... NO DAMAGE is done ... Damage to PQ is only applied when you CONQUER a planet ... ... and like I said, even that is a "roll of the dice" ....
Well Tasty, I think as a HUMAN, you have some valid points ... But you even said that - EVIL vs GOOD can react to the same situation differently .... ... As for GOOD should have some BONUS ... ????? NO WAY ... Good is a choice you make and it WILL NOT REWARD you ... ... and that is how it IS ... So just think of being GOOD as a "Handicap" ... If you do not like the path of GOOD, then choose the NEUTERED path ... You get good BONUS++++ stuff and you can b
Just because you use Gas Attack / Mass Driver or whatever destructive type attacks .... Does NOT mean PQ is reduced ... It is only a CHANCE of damage ... I have conquered planets using the same strat .... And some were fine , and others ... were DEVASTATED !!!!!!