Purge

Purge

Joined Member # 2508223
0 Posts 8 Replies 12,180 Reputation

Thanks all! The funny thing is that I view this as a small map...It is compared to the gargantuan 900+ planets you can get when you max things out!

43 Replies 141,584 Views

BTW, Purge, congratulations. You are the only MV player I've noted whose profile difficulty dial is all the way over in Suicidal! Thanks! There are a few others around, but not too many. BTW if you view your profile, you can see the purple ribbon over there. Just not on the postings...

75 Replies 76,938 Views

These are both in the advanced category. If you don't mind me pointing to my own AAR and Wyndstar's AAR Detailed Suicidal AAR for DA Altarian Rebillion AAR They may be more than you want now, since I'm not sure how far along you are, but they will most li

3 Replies 4,207 Views

Sneak attacks can be detected without a war declaration. If you take a planet within one or two turns of a war declaration by either side, you have committed a sneak attack. A small rules change to hold allies responsible for the behavior of the war starter would handle issue two. I fight and destroy entire AIs in four or five turns...Anytime past the very start of a game I will generally be taking several planets by turn two of a war if I receive a surp

178 Replies 185,958 Views

hmm, thanks, but what about beakers? the way you're describing it, i don't understand why you balance 100% between military, social, and research. it seems that research would have its own independent slider. The original intent was to force you to decide between production and research without being able to fully power up both. Once you've got the game down a bit, you might want to take a look at the all fact

10 Replies 3,835 Views

Ah, yea who struggle in vain! We've been knocked off the top before...Three times in my memory. But we always come back! Edit: Make that four times. Just remembered another one...

3 Replies 5,149 Views

Yeah, so as the Altarian's you would need to probably make around 3 evil choices just to get it closer to neutral. If you actually wanted to be evil as that race, you might have to wait until you were given 6 or 7 or more evil choices, or at least wait until its closer to neutral so you only pay 2500, not 10000 or whatever dumb cost it is. Sticking with the gist of moral choices in GalCiv being heavily favored toward evil, if you actual

6 Replies 3,984 Views

I actually have two buttons on my production network gear labeled: "Don't push me!!! - (my name) -->" (arrow points to the button) Every time I see this thread my mind pops out to those buttons. BTW If you push the button, it does a hard reset of the production firewall (one button on the active firewall, one on the failover firewall) that has a small chance of corrupting the OS on them. So far no one has push them in four years. <img src="http://images.stardock.com/gc2

44 Replies 24,665 Views

I made some English language changes to the wiki page. The first paragraph still needs some changes, but I was hesitant to change it without risking accidentally changing the meaning of the text. BTW Good idea to wiki it. I couldn't find anything comprehensive on the subject myself. I think it kind of grew organically across a couple of threads and took off once Wyndstar did his AAR.

9 Replies 14,417 Views

I know one thing....The only sandbox game I ever lost was just a month or two ago. Don't try tiny, all races, all minors, very fast tech, suicidal. The AI will build ships you can't destroy and you have no space to retreat into and play "pick off the transport and take back the planet when you miss one" game.

10 Replies 7,505 Views

I've seen a few Galactic Diplomats floating around the forums that I haven't seen in a while. I just wanted to say welcome back and be sure to check in over at our private forums on The Galactic Core if you have some spare web browsing time. There are some interesting things in our back threads.

1,775 Replies 2,422,346 Views

NeuralTech, if you haven't yet seen this thread, it's a good place to start. It may be a bit more than you are looking for at this stage, but I suspect it will answer some questions that you have: Production bonuses explained

36 Replies 15,956 Views

I have seen this before as well, but only when the AI had very large numbers of ships still. I might still have a saved game around somewhere with it. On the flip side, if you just ignore the leftover ship(s) you are fine.

5 Replies 1,384 Views

For the bigger maps, leave the AI with one planet as well. This lets you avoid the negative you would get for genocide. Does anyone know whether you take a diplo hit when an AI you were at war with surrenders? And what about those rare cases when an opponent surrenders to *you* even though you're at war? I'm pretty sure you don't take a hit in either case.

37 Replies 32,150 Views