FREIGHTERS & PRIVATEER : I'm convinced now, that routes established AFTER the privateer is built are probably OK. My freighters en route to destination (after privateer) still got blown up, but no freighter in any route established after the privateer was attacked. I think only freighters and routes built before the privateer are in danger. NEW BUG : The subspace blaster is inferior to disruptors, even though it comes after them in the tech tree. Another annoyance!<br
Wilphart
Yeah, version 1.2 Maybe I didn't explain the "talk to myself" thing clearly enough. In diplomacy, instead of using the name of the person I'm talking to, the computer inserts my own custom name, instead. It's not that I picked the wrong custom name, it's that the sentence in question requires the other guy's name. I noticed a new one today - the custom homeworld doesn't change the star name on a custom map. It works on random maps, though. The race bonuses I'm
Trade Route Clarification - Oh, I think it is 10 routes with Master Trade. I said 12, but I forgot to consider a Galactic Council mandate of +2. The race bonus still had no effect.
Privateer - Nope, I lost routes, too. It took a lot of freighters before I lost a route, but I lost routes even after I got the privateer. Now the routes were there before the privateer. I haven't tested if I can build routes after the privateer is built to see if those remain protected.
It failed to post several times before... If a sysop can delete the original "testing 1,2,3" post, I'd have no objections. Here's my list - everything I remember, anyway: 1. I talk to myself a lot. Instead of saying "Yeah, Alan Bradley, that's right," I say "Yeah, [my own name], I'd rather talk to myself in the third person and pretend it's you." 2. Orbital terraformer doesn't work. In fact, it locks you out of the tiles that would have been upgradable. It's a
test post. If it works this time, I've got a lot of info to share.