Scintor

Scintor

Joined Member # 2519676
0 Posts 0 Replies 10,540 Reputation

I usually use and all generalist strategy on my big games. I just plain find it alot easier when I have 200+ planets. I make exceptions for bonus tiles, but I use a standard building cue to make balanced planets that are perfect for my influence and industry strategy whih i like to call, "buying the galaxy." Having said that I always play on tough because I don't like playing against an opponent with massive bonuses just to make it more challenging. Scincerely, Scinto

4 Replies 5,017 Views

Whether the Krynn are weak or not depends on their play style. For aggressive strategies, they are kind of weak. On the other hand, they are the best race around for an influence strategy, and the hardest race to beat with influence. If they were to use the Thalan "pink blob of doom" strategy, the would be an amazingly difficult opponent. I do agree the the superspy ability is just plain silly on large maps or bigger. Scincerely, [email protected]

30 Replies 83,507 Views

The economy curve is pretty steep in TA. Many commenters on this board have said that the economy is the key to the game, and the devs seem to agree. This seems to be the one of the major points that the devs use to set the challenge rating of the game as a whole. If the game seems to be getting to easy, lower the starting cash and make things more expensive. If it's getting to hard add costs and give them more money to start. Appearently, the devs are leaning toward the "it's too easy

6 Replies 3,578 Views

Installing Stardock Central to use for downloads usually fixes most problems.You either don't play video games very much or you are a ringer. The problems you are describing are the common ones found when pirating the game instead of buying it. If this was the case, a standard 'crackable' protection system would make things a lot easier for you. The give away was that your e-mail did not match your serial number. This is the case if you got a pirated copy that has already been registered. If you

19 Replies 8,813 Views

I use a different system than most as I have a "buy the galaxy" strategy. I always research whatever I can research the fastest, in order of what gives me the best bonus. The only exception is if ther is only a one turn difference, and I am looking for a specific bonus. I then start tech trading as aggressively as I can. In a tech trading game, all tech are good as they used as leverage to get better techs. When I have gotten all the usable techs I can, then I start trading for treatie

5 Replies 7,733 Views

I seldom get beyond medium on the espionage scale. that tells me where ships are bound and gets me their economic summery. That is all I have ever found useful in that games I play. I have never gotten anything else useful from espionage. I know that you can theoretically steal techs, but I have never seen it happen. I also love to play huge games, and in such games, I cannot get enough spies built up to use offensively without getting the "spy for every planet" mega event. Sci

17 Replies 7,815 Views

I actually use the opposit advice as given above in larger games. In smaller games, specializing you planets and micromanagement of planets is a great way to go. I on the other hand I love giant games where it is common for me to have an empire 200+ colonies by the midpoint of the game. I have found the only way to manage such a large number of planets effectively in a timely maner is to standardize your building cues. I have a standard formula for what to build that

3 Replies 3,629 Views

This is the central premise of my economic victory strategy, AKA buy the galaxy. Sell everything to everyone and buy planets. In my experience it leads to such eeasy influence victories that I turn that condition off. I hadn't realized that planets were available after conquest. The one thing that I would add is that empires refuse to sell planets when they have three or less planets reguardless of the circumstances and it becomes 5 times harder to culture flip a planet when an

11 Replies 6,652 Views

I love the same types of games, and no there is not much hope. With the beta process or even updates sometimes the fix to the new game breaks a save game. I wish I had better news for you, but I don't. It is the price of playing a game that is constantly trying to make itself better. Scincerely, [email protected]

6 Replies 2,566 Views

I love the same types of games, and no there is not much hope. With the beta process or even updates sometimes the fix to the new game breaks a save game. I wish I had better news for you, but I don't. It is the price of playing a game that is constantly trying to make itself better. Scincerely, [email protected]

6 Replies 2,566 Views

I love the same types of games, and no there is not much hope. With the beta process or even updates sometimes the fix to the new game breaks a save game. I wish I had better news for you, but I don't. It is the price of playing a game that is constantly trying to make itself better. Scincerely, [email protected]

6 Replies 2,566 Views

Hey there! Just updating this issue. This bug is still around even on the TA beta. I have one additional part of the bug that I noticed recently. The bug is actually present on all games on the first turn and reload turns. If you look at the map on the first turn, there is NO influence border until you hit the turn button. It will appear if you colonize the other planet in you system on the first turn! Scincerely, [email protected]

13 Replies 7,474 Views

Don't waste your breath boys, This guy is a troll. My guess is a rival gaming progrmmer trying to start a one man bad mouthing campaign. This post would right at home on many gaming websites where people go to complain and the developers ignor or abuse them. Notice that he complains about Stardock's greatest strength: Their willingness to listen to our problems and continually improve the game after release. He tries to turn their virtue into a sin. He uses vague discriptions and a sing

12 Replies 6,114 Views

There are some on the Wikipedia page and there are a number of them further down the list on this board. I have posted two that I think are helpful (If I do say so myself.) The First Turn is the most Important Turn of the Game & Comprehensive Influence Victory Strategy Guide There are plenty of others, but you may have to scroll down a bit. If you still can't find them leave a message here and I will post new messages on them and bring them back to the top

5 Replies 4,223 Views

Thanks for the Blow by blow showing bug found and bug squashed. I don't know about anyone else but this really gives me a sense of the kind of work you do and the kind of progress being made. Now if only you would only address the wrong influence on reload bug. ;) Scincerely, [email protected]

11 Replies 21,626 Views

The way that I have heard to stop an influence and diplomatic victories is to declare war on someone. I usually turn influence victory off because it tends to end a game while I am really enjoying it. Scincerly, Scintor

4 Replies 3,600 Views

I use this to my advantage all of the time. I always colonise all of the best planets in order of their usefullness. I have no problem letting a the odd forgien colony in my area, because it usually comes to my side in time. This is especially usefull in a passive aggressive influence campaign. I have been using this for a while and have recently added buying strategic planets from other civs just after they have been colonized. The result is that I get all the best planets and most fli

9 Replies 5,065 Views

I started a thread called "Legacy Bugs" about longstanding issues that have never been addressed and mentioned this bug in particular, but no one brought up any other issues and there was no developer comment on it. Scincerely, [email protected]

9 Replies 5,212 Views

Ive been crusading to get this one fixed for a long time. I,ve sent bug reports, screen shots, and the kitchen sink as well as starting and commenting on numerous threads to bring attention to the problem. Someday it might be fixed, then again it might not. Scincerely, [email protected]

9 Replies 5,212 Views