The 1.4 verision update changes things a bit. The stock markets lose their morale bonus of +10% in verision 1.4. Might have to consider entertainment buildings to boost morale versus an all-out stock market building frenzy. I will probably still avoid industrial sectors at 400 cost and high maintenance cost in early to middle game range. Will try verision 1.4 this weekend to explore new strategies.
Star Falcon
Cost of discovery sphere is 250 for + 18 research. 18/250 = 0.072 for $1. Neutral learning center is 300 cost for +22. 22/300 = 0.073 for $1. The amount of research 0.073/$1 or 0.072/$1 for the price is approximately the same for both. Xeno research center at +8 for 60 cost is the best bargin at 8/60 = 0.133 research/cost. This is about twice the amount of research 0.133 verus 0.07 for the cost. Less colony maintenance fees and quick building cost of 60. Having 4 Xeno centers
I recently had my best expansion game by avoid building the highest tech buildings in the game. I was able to expand faster and fill all the tiles up on all the empire planets. The Manufacture center cost 200 but only adds +2 over factory (75), the industrial sector cost 400 and adds +6 over factory (75). But the factory only cost 75 with +10 production and has a lower tax base. Factory are easy to get tiles producing at +75. The expansion of new planets goes too slow if trying
The best combination picks for my game play are below. I look for the best combination of picks for both end game and begining game. 4 points for 30% Economic growth- Higher tax base-bigger fleets, but also helps out early. 3 points for 30% Soldiers- Great end-game pick. Ground attack rating at 115 at end of game. Single 2 million transport can conquer 12 million population planet in one move with +115 soldier rating. 3 points for 30% Population growth. Most of my plan
If the number of colonies get greater than 20, the fastest way to upgrade all the colony ship building to the same new ship is to use the " Starport Contruction Governor". I was upgrading the new ship design on each colony ship building individually, it take several minutes to upgrade 20 or 30 planets startports. The Starport Construction Governor" does all the colonies with 1 click.
I have 5 advance troop pods on ship. This holds 5000 soldiers for invasions. But as I load the soldiers, I lose 5 million in population on the planet. Is this a bug in the game. I verified these are advance troop pods and not colony pods on the ship. The screen also states 5000 soldiers. Sorry if this was on the forum before, but I can't find it. Any one else seeing this in game.
I have 5 advance troop pods on ship. This holds 5000 soldiers for invasions. But as I load the soldiers, I lose 5 million in population on the planet. Is this a bug in the game. I verified these are advance troop pods and not colony pods on the ship. The screen also states 5000 soldiers. Sorry if this was on the forum befor, but I can't find it. Any one else seeing this in game.