That's the only question of Logic you've come up with? I come up with so many all the time that I'd be here forever posting them! My biggest one, though, has always been: "How is it I start with a Flagship that I don't have the technolgy to have created in the first place?" I guess it was a gift from Santa. Too bad I can't simply reverse engineer it. SK
Stohrm
I chose the wrong night to peruse the forums, I see. I guess my new year's resolution to finally learn Visual C++ etc. wi ll be one that I actually keep. As I doubt that modding can be accomplished on the WII, PS(# whatever) or XBox , although I have to admit that the PC has never been utilized to it's fullest potential (which is probably Microsoft's fault)! Microsoft might wake up one day and realize that they are in the process of puttin
I actually managed to read all 50 of the replies preceding the one I'm making now. I agree with some and disagree with others... With that on my mind, I can only hope that any significant changes will also be made "optional". In the "long run", though, I may simply have to hold out for Gal Civ III; as the changes I would like to see don't eactly fit the current story lines. Although I suppose they could be implemented as a new expansion that jumps back in time... 
I'm curious too. I've been reading through the various posts trying to learn as much about the map editor and map making as possible. I want the ability to create a map (the Milky Way for instance) that I can use to play a variety of games with different choices regarding my opponents. Except that they'll always start in a given location, and I'll always start in a given location (that being based on which race I chose). I also want to include the minor races as w
I was reading through the modding section when I was reminded of how weird it is that one starts with a Flagship that one doesn't even have the technologies with which to recreate. So, you need to fix that! AND, with that in mind: the idea came to me that scout ships should be able to survey anomlies; except that it'd take multiple turns (like a minor on an asteroid) to complete (until the survey technolpgy is reached). OH, and I'd also like to see permanent worm ho
I don't know that I'll download your mod and try it out; as I'm still in the process of getting familiar with mods & modding. I do agree (in part) with your comment about the starting ships. I've never understood how you can start with a ship that you don't have two thirds of the technology required to recreate it. This brings to mind an idea for Gal Civ 3, (which I'll have to post in the appropriate thread): Surveying anamolies should be doable with a scout
You can do more than use planets to speed you on your way. If they are right next to each other, (or just one space away), you can transport people from one to the other endlessly. Seems to me that entering or leaving a planet should take up one movement point, but... Oh Well. SK
There's 50+ pages here and I don't have time to read to see what I'm about to suggest has already been suggested. But then if it's not original "all the better" as it means I'm not the only one desiring the change. Any way, here goes: 3D would be great, but I'm not a big fan of real time unless there's a pause & play capability (ie. one pauses the game, issues multiple commands and unpauses... takes forever but it's the only way my brain can keep up with the comp