jKMkIII

jKMkIII

Joined Member # 253779
0 Posts 0 Replies 24 Reputation

Would it make any sense to have maintenance convoys, similiar to trade routes, flying to starbases? Perhaps if you can't protect that supply route it would cost you more (new supply ships beeing build) and efficiency of starbase would go down? Also I think maintenance should depend on how far from your planets your base is. Perhas coupled with connection to certain planet with supply route, cost would be reduced from planets income/production.

94 Replies 3,511 Views

That sounds like very good idea. First it would bring some variety to tech tree and it would be fun if research wasn't 100% sure. Perhaps other little bit related idea could be to make research so that research time wouldn't be 100% certain. Meaning that if you had put 80% of estimated points into research you would have certain chance of getting tech, and if you were just unlucky it could take longer than estimated ...or like in your idea they could scratch whole idea. Not s

8 Replies 416 Views

How about concentrating on game and using for example http://www.invision.com ? :) No need to reinvent wheel :) Anyway.. 1) I want to see what threads have new posts after my last post, now I can see if threads have new posts but nothing differents threads that are old but I just aren't interested from those that are totally new. So I have to check many pages in just in case if there are some interesting threads.. 1.1) mark current forum as read 2) jump to newe

72 Replies 3,067 Views

If I update main entry on SDC to 1.03 it seems that windowed version is still 1.02, at least window title says so. Does it mean game mechanism is still 1.02 or is game itself 1.03 and just windowing specific stuff is 1.02?

51 Replies 2,270 Views

I had same thing. Put in all mods from library and first game crashed on first elections, removed modded parties. Then started next game and it didn't take long and game crashed, so removed all mods. I have been wondering if those mods are tested by Stardock staff, or if they could later combine some mods to package after they have tested them. Or if there is some log file or something that could be checked to see what event went wrong when game crashes..

12 Replies 1,911 Views

Oh boy there are too damn many posts.. Well my suggestions are following: 1) Show planets location in planet screen. I usually have no idea what I should produce next if I can't see where planet is. It makes no sense to build Battle Axe in wrong end of you nation in huge galaxy :) 2) Zoom. I really can't get good overal picture of situation when can only see one sector at time. And I mean actually see it so that I can quickly see what ships I have where and what area

689 Replies 29,712 Views