no not that one I was just micro managing clicking each planet and telling it too build a ship. the option you are talking about is enabled.... I currently have 140 planets on my map...and clicking each one takes ages lol.
taziker
hi. This has happened to me since every update. If I have a fleet of ships, and I click quickly the little 'x',s to remove a number of ships from the fleet it crashes to desktop. Only moaning now, cos I have just moved 600 constructors from the planets to my rally point, and it took bloody ages. Debug.err Debug Message: Version v1.30 last updated on: Thu Sep 7 14:01:25 2006 Debug Message: GalCiv2 is activated. Debug Message: Checking
wOOOOOOOOO00000Tttttt! I dont believe it........this game I been playing for about 4 days now, this would have knocked at least a day off my game so far....... note to self : - try reading the manual.
I just dont believe it... gunna go try it now... that would have probably knocked hours off my game. thanks guys
ok guys, this gets on my nerves when you have like 100+ planets and lets say you wanna build shed loads of constructors. is there a way to just click constructor and then issue it to every planet instead of click each planet and clicking constructor? If you can, grrrrrr!! I been micro mananging for nowt. if you can't, WHY NOT!!! <img src="http://images.stardoc
i'm currently playing a gigantic map, 4 AIs on Tough level setting. I'm drath, and made alliance with the terran and arceans...(went neutral, although I'm thinking neutral is ok early in the game, but if you are playing a long drawn out game, evil would be better cos of the starbase mods cost and extra weapons). they all had a better military than me, and I had to pay them a little cash for them to forge an alliance. i never gave any gifts before hand. I
yeah, i guess thats the mechanics of the game, but i think when you click buy it should just take into consideration then materials that are already there. its no problem clicking upgrade then buy, just if you can click buy without upgrade, it saves you a click which = around 0.3 seconds time saved. its only a short life we live
yeah I had a look for groo after you mentioned it. lot of info on the web about it. anyway back on topic.....I've just figured the game is a lot easier if you use a gigantic map and that my problem with ships aint an issue then, cos by then you can build mega starships. i used the tactic of taking all the +12 planets, then once I got all them within range but out of range of your opponents, make sure you got xeno ethics, take the 7+ planets, use them as cash cow/
ok i just noticed this.... dunno how it goes with other buildings, probably the same.... I have a stock market on a tile, I decide to change it to an industrial sector.... If I click on the stock market, select industrial sector in the right hand margin and click buy, it would cost me around 4300 to change it to an I.S now then if I click 'upgrade' then click the tile again and click buy, it only costs 2500. why is this? <br/
it could very well be from groo, but i dont think it is......i chopped it out of this http://149.170.199.144/multivar/images/faces.jpg
you need to speak to the person who sold or gave you the game. get them to transfer their stardock account to your email address and give you the username and password. if they wont, you've been ripped big time. just like I thought I was, till the seller gave me their stardock account. sadly, I needed the game too much and couldnot wait, so i paid online for the game, got a new serial number, and then after a week, got the other account transfered. so now I have two c
hey all. I know that a ships config all depends on your opponents techs, but does anyone have a configuration that they always stick with and think is the bee'z knee'z? -taz
lol I told my girlfriend that if she loves me she'll let me play when ever I want :nods:
can I? wanna try a mega game.....but they take ages. any pitfalls?
would take the shine off the mile high club
wonder if they ever did the experiment of 'love making' in space or zero gee....
M.U I used my imagination..... btw anyone wanna do this idea ahead of me.....go 'ed saves me a job, im lazy. plus i'd have to work it all out....I could do it....i'm just lazy. Colossus Hulls! you like? :0 -TAz note: sgt. Lovepump is now rank 1963 after two games.......Lovepump gunna get'cha!
These are just two small ideas I have extracted from a longer archive of ideas, the rest of which I realize will never be able to be implemented. 1. For military bases: - Upgrades could be made much more interesting by adding new types of modules which yield bonuses to attack and/or defense ROLLS, e.g. instead of adding 5 points to beam attack power, there could
hey guys. ok heres what i wanna do. I wanna expand the hulls tech tree, add a Colossus hull building tech. then add an extra option in the ship building area to the tiny, medium, large huge.....'colossus' then create a hull image probably to look like the deathstar. before I have a go, is it possible, and has anyone done it yet? -taz