[quote who="Frogboy" reply="11" id="3594850"] The detail on the ground vs. the units is an interesting and controversial topic. There's a reason why this is done: You want the units to pop. You'll see this in a lot of games where the background is muted or even has a desaturated color palette. If the ground were the same level of detail as the units, you'd have more trouble distinguishing what matters and what's background. Even if it was desir
klagermkii
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The unit looks great, the ground looks tolerable by itself, but together there's a huge detail mismatch that looks jarring. You have this crisp clear unit sitting on top of this muddy ground texture. It makes either the ship or the ground look out of place vs the other.
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