[quote who="Borg999" reply="5" id="3274868"] It's the timing of the AI's actions that make me supicious. Why did the AI recruit/kill the hero Exactly one turn before I could? Why not 4 turns or 10 turns. Seems like the AI spawned a unit out of the blue (or teleported) one just in time to prevent me from getting the hero.[/quote] It's an illusion. (For reference, please see the numerous threads about how monsters never attack the AI.) The AI
sweatyboatman
Brad, you need to get WAY MORE FLAVOR TEXT into diplomacy. The AI should constantly be peppering you with various insults (or buttering you up with new compliments). I would love to have the AI, when losing a war, say to me something like "You think things are going well for you now? Soon I will reload from a save and wipe you off the face of the earth!" Clearly, you're sitting there thinking of insults, why not let the AI say them in the game?
Looks pretty unanimous DLC = Downloadable Content Content for FE is monsters, spells, items, & heroes.
For the most part whenever I see someone complaining about "balance" I know just what kind of criticism the game is in for. It's the veteran MP gamer. It's not too surprising, since most games these days are built and targeted at the dedicated MP gamer. And most online game forums are filled with the same. This gamer is the kind of person who has been trained by years of MP gaming to find the "best strategy" and hone it to a knife's edge. He recogni
[quote who="Derek Paxton" reply="7" id="3269430"]Yeah Im going to change this so that magic immune makes you immune to all spells/abiltiies. The only abilities that are on the edge (that i could imagine a resistance chance for even if you are immune to magic) are Stun and Tangled Web and I think its just easier to have magic immunity make you immune to those as well.[/quote] hurl boulder? or is that not resistible because it does damage.
[quote who="BlackRainZ" reply="7" id="3262475"] Quoting Parogar, reply 5 Quoting Tuidjy, reply 2 Fallen Enchantress (so far) is every bit as good, if not better, than Elementa Wow. If you actually liked Elemental, you probably won't be able to post in the next week, because you will be too busy playing Fallen Enchantress. As far as I am concerned, Fallen Enchantress is so much better that comparing the two insults it. I loved a few things about e
It always seemed to me that the AI was bribing everyone to go to war with you, especially on the higher difficulties. (Of course, I have no evidence to support this.) edit: beaten to the punch by Parrotmath!
happens to me all the time in the Campaign
[quote who="BlackRainZ" reply="9" id="3260577"]but frogboy, in that screenshot the monster went on the same tile as the AI caravan and didn't kill it. How do you explain that[/quote] monster moved onto the tile first, and then the caravan moved onto the monster. caravans don't attack, so no fight was initiated
[quote who="Frogboy" reply="8" id="3260573"] Quoting EvilMario, reply 3 Quoting Frogboy, reply 1Monsters don't attack caravans of any player. O come on brad.. They attack mine... I'm not at war withany1.. And I'm losing caravans.. That is why I'm going after those monsters (and the experience ) I'm sorry man but we are talking about diffrent games if your telling me monsters don't attack caravan
[quote who="KingHobbit" reply="5" id="3259489"] Why does the word addicting make you discredit the entire review?[/quote] Because he's a loon. [e digicons]:troll:[/e] For dangerlinto, "addicting" is a nails-on-chalkboard word. However, there's nothing grammatically wrong with it. http://grammar.quickanddirtytips.com/addictive-versus-addicting.aspx <a href="http://gram
I had the same thought. It feels like you should be able to recruit any human mob.
[quote who="jackswift85" reply="44" id="3259385"] The funny part about the negative player reviews for D3 is that a whole lot of them say something like "I spent 200 hours playing this game and it sucks!" If the game sucks so much, why did you keep playing the game?[/quote] This is actually one place where I would only trust a review that had played for a long time. One of the things about a game like D3 (or FE) is that it comes with the expectation that you
[quote who="nabytek" reply="28" id="3259261"] It should be more about magic, more spells. I'm tired of using flame dart or fireball all the time. You said that you want to do sequel of Master of magic!! 3 new spells per level and some more useless in technology tree. I played beta, hoping, waiting and honestly it is far from Master of magic. All races are similar, all human (one with horns ), few different traits, no elf, gnomes, dwarfs... Put more spells,
as a software developer myself, I think I speak for Derek when I say, "Stop clicking on things , you monkeys!" [e digicons]:rofl:[/e]
Kinda like "Master's Affliction"
I like shrinking to a pea size, that's gotta put your dodge quite high. is growth stackable?
[quote who="stax77" reply="52" id="3254203"]because enemy player AI is no match for a human player still.[/quote] I think I speak for many here when I say, what are you talking about?
SOASE: Rebellion is currently 82. FE is already better than SOASE. If they just released the beta as-is, no new content, no campaign, 85-87. The campaign and the extra content that they're holding back from release makes it impossible to predict. If the campaign is entertaining and the new content is quality stuff, 90-95. If the campaign is buggy and the new content underwhelming, 75-79.
I'll just jump in here and say I've definitely noticed save wonkiness. Sometimes my units wont be where I remember them being, sometimes the AI/Monsters will be in the wrong place. It's tough to make a bug report out of it, because I can't say that I really accurately remember what it was supposed to be. I just can tell that something is wrong. Tuidjy seems a pretty thorough fellow, so if he's saying that it's happening, then I believe him.
They should rename the "Explore" button the "Go And Die" button. And then they should take it out of the game. Does anyone use this feature?
Interesting. I guess I will restart my computer. 0.99 has been super crashy as well, so I guess I can hope a restart will fix more than just the font issue. FYI, this is after a full uninstall/reinstall cycle.
I really miss the old button font. Particularly the buttons at the bottom (and on the Main Menu as well) They just don't look right. Compare that to this screeny from Frogboy's AAR: <img src="https://draginol.stardock.net/images2012/Fallen-Enchantress-Game-Play-Example-The_9BC4/image.png" alt="Old font looks nicer
I had a city level up (level 2) simultaneously with it being attacked. Three units were in the city at the time. When the battle started I only had two units. No city defenders. And a unit I had trained in the city several turns earlier was also missing. Lost the battle (obviously) and that missing unit was standing next to the city. I don't have a save or a screen because I threw in the towel (all the ais ga
you get what you pay for... in this case Norton paid whoever made your PC to put their software on there. So you paid negative dollars, which is appropriate, since it provides a negative benefit for your computer.