sweatyboatman

sweatyboatman

Joined Member # 2565212
1 Posts 95 Replies 16,368 Reputation

IMHO, the army system is a brilliant breakthrough that will be copied in every future RTS. But it needs a lot of work to make it so players can use it efficiently. I've only played a handful of games so far, but my main gripe is that the UI for unit selection is broken. The way armies and control groups interact is a muddle. I can have an army, and I can have a control group, and those two things can be different. Is there really a use-case for this kind of functionality?

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