stevty2889

stevty2889

Joined Member # 2584764
0 Posts 3 Replies 7,450 Reputation

[quote who="BeardyDan" reply="4" id="3073742"]I THINK this occurs if you have the node selected when casting the spell. Not 100% sure but current game 0 probs making sure nothing is selected.[/quote] Tried this on a differant shard (an air shard), made sure I did not have it selected. Cast the corrupt on it..another useless death shard that I can't build, but in this case, the original air shard is in fact gone, and only the unbuildable death shard is on t

8 Replies 35,461 Views

Actually a bit more strange than I thought. After I exisited the game, and went back in, the earth shard that I corrupted, has the unbuildable death shard, but when I zoomed in, I could still see green as well. Turns out the original earth shard is also still on the tile..when I click on it once, it shows the death shard, if I click again, it shows the earth shard, click again, back to death shard..repeat infinatly. I can re-build the earth shard, but no matter what I can not build the death

8 Replies 35,461 Views

Same issue here. I corrupted an earth shard I had already built. It turned in to a death shard, but does not allow me to build on it. EDIT: Another strange thing. I alt-tabbed out of the game, in order to make the post. When I alt-tabbed back in to the game..the death shard, turned back in to an earth shard..I corrupted it again, it went back to being a death shard, still can't build it. I tried to reproduce it turning back to an earth shard, but it did not repeat,

8 Replies 35,461 Views

In my case, the combat was not related to fighting in a quest. 1. Destroyed an enemey outpost near my borders,my city dissapeared. 2. Reloaded previous save. Instead of destroying outpost, I attacked some trolls, same result, my city dissapeared. 3. Reloaded again, didn't attack anything, and my city remained. Later, I took over an enemy city, nowhere near my dissapearing city. My city dissapeared again anyway. After the 3rd dissaperance, I also happe

11 Replies 10,184 Views

[quote who="Kestral2040" reply="10" id="3072176"]will have someone look into it, did the game also crash? just wondering where the zip file came from also: can anyone tell me if they have seen the outpost be actively placed? if it's already there and your influence is expanding over it that would be a different bug from it going in and building in your influence. gonna be hard to fix until we know which one it is [/quote]

19 Replies 10,663 Views

Holy overpriced! I just took at look at upgrade cost for one of my units for the first time. It wanted 1500 gold just to update a Bow?! Then for my "Death Knights" it wanted of 6000 gold to upgrade from leather to chainmail armor?! Definitely need some work done, these prices are rediculous!

10 Replies 3,447 Views

Happened again. This time the turn after I captured an enemy city. City in the same region as the one that dissapeared before, dissapeared again. Units that were stationed in the city just standing there. Caravans that were going to that city disbanded and rejoined originating city. What I notice, is that there is no longer food or materials on the tile that originally had my city.. Zip File: h

2 Replies 3,703 Views

1. I have only 1 army outside of my cities, nowhere near any of their cities. 2. I do have caravans out that travel near their cities, not sure if this triggers it or not. 3. This is very annoying, since it's happening so frequently, if they hate me so much, declare war already!! 4. I'm the only empire faction in this game(that I know of), the other 3 I know are all kingdom, so I am not very well liked :) This is happening in the same game I was having

0 Replies 1,126 Views

Destroyed an enemy outpost that was near one of my cities. The next turn, my closest city vanishes. I loaded an auto-save, and repeated, again my city disappeared. I reloaded again, this time I did NOT destroy the outpost, just attacked the nearby trolls, and my city disappeared again anyway. I reloaded one more time, this time I didn't attack the trolls or the outpost, and moved away from the outpost. My city is still there several turns later. Degugg.err f

2 Replies 3,703 Views

From what I've noticed, is that if I use defend, on a mounted unit/champion, there is about a 20 second lag, before it continues on. I see the same targeting grid you are refering to, but it goes away on it's own. There is a small lag on non-mounted units, but consistantly a 20 second+ lag once on a horse/warg.

6 Replies 3,388 Views

Was going to demolish some building in a captured city, due to wanting to cut back on spending(unlike the typical goverment). First time I've tried to demolish any buildings. There was no popup to show me what buildings I was hovering over, so didn't know what I was trying to demolish. I don't have the city zoom turned on, not sure if that matters.

5 Replies 5,108 Views

Battle with any enemy sov. I used up all my mana, but it continued letting me cast spells, and mana ended up at -67 by the end of the battle. Ended up winning the battle purely because of this, otherwise they would have mopped the floor with me. Have quite a good war going on. AI did a good job leveling it's champions, however not doing quite as well with regular units, and for some reason thinks putting pioneers in their army is a good idea. Savegame(Mana

1 Replies 2,232 Views

Playing a custom Wraith faction. Was making an archer unit with the Hallowed Rite ability. Debug.err link: http://pastebin.com/index.php?e=1 ZIP file Link: http://dl.dropbox.com/u/9336846/FallenEnchantress0_77-2012-01-28T16-48-09-224.zip Started the game back up, and design

0 Replies 1,154 Views