Krynus

Krynus

Joined Member # 2590512
1 Posts 28 Replies 289 Reputation

Being able to view an npc's info card before taking the option to marry would be nice. I saved this nobleman's daughter on a quest, ended up marrying her, and then found out her Charisma was only 10, and her other stats were pitiful, and she had no abilities whatsoever. Not exactly Queen material.... :/

2 Replies 889 Views

How about adding a shortcut to the UI for research, by left-clicking on the tech currently being researched, where it is displayed in the bottom right corner. Seems to me clicking that should do something, and that would be a handy short to have. Clicking the spell points in the bottom left would also be a more convenient short than the one currently in place, which requires you to have your Sov selected and the spells tab open.

2 Replies 849 Views

First turn after a reload, sound sputters right after all the notifications (and I do mean ALL of them, from the previous turns) come back along the right side of the screen. http://dl.dropbox.com/u/8631661/debugT14-40-33-539.err http://dl.dropbox.com/u/8631661/Elemental0_804-2010-07-02T14-40-33-539.zip

0 Replies 513 Views

I've been getting a lot of ctd's with this last build. Just happened in fact. Mine don't seem to happen after anything in particular, this time I had just bought the minor fire elemental spell and it crashed when I came out of the study window, and they don't repeat after a reload. http://dl.dropbox.com/u/8631661/debugT13-05-11-590.err <a href="http://dl.dropbox.com/u/8631661/Elemental0_803-

1 Replies 712 Views

Agree - I'd think that if I used my lifeforce to heal somebody, I'd be left feeling weak and tired and in need of a good, long sleep, but it wouldn't be a permanent thing. Regaining .1 per turn would be good, but what about speeding it up if the Sov is resting at an inn or in a city, or slowing it down if he is engaging in fighting, spellcasting, resting in a city or inn with his queen, etc...? (j/k about the queen bit)

98 Replies 267,400 Views

Only read the first few posts but... no! don't eliminate the genetics code! I'm all for it! In fact, it would be cool if one of the fallen races could somehow kidnap your pretty little princess if she's out & about, it could be the start of a quest to rescue her. And after she's rescued... a few months later, she's has a kid. Damn goblins raped her, and now she has a half-breed goblin baby who may or may not be loyal. Or maybe she somehow falls for&nbsp

102 Replies 233,658 Views

On Essence... if it's supposed to reflect the Sov's life force, something he can use to help heal the world, then why not base it off a combination of Wisdom and Constitution, and mana be based off Wisdom and Intelligence? Then you can still gain more essence by putting points in those attributes. Just a quick thought.

98 Replies 267,400 Views

Once you have your first kid, you can expect 3 more, 2 years apart... Don't know if you can have more, as I haven't made it too far into a game beyond having the 4th kid. Would be nice to mix that up a bit, maybe the champs could pick up some random traits in the game, like the one you just married is sterile, only you wouldn't know that. It could change from game to game, she's sterile in one, prone to having twins in the other, good for only 1 kid, etc..

8 Replies 6,447 Views

How come pressing enter doesn't end the turn anymore? We shouldn't be required to move every unit on the field... I just hired a new champion, can't tell ya her name because the game shut down when I alt-tabbed back into it (thought they fixed that), but she was the red-headed assassin. Anyway, she's out exploring and all of a sudden she just can't move. She has 2 movement, plenty of open ground around her, but she's stuck, and now I can't end my turn.&nbsp

2 Replies 902 Views

Agreed. If I took a city and didn't like the name, I'd raze & replace. Kind of an expensive way to rename a city but it works.

3 Replies 4,382 Views

I don't have any issues grouping units together. My problems come when I try to split a group up, it doesn't seem to matter which unit I click, certain ones will move when others stay still. I tried to get my sov & queen to return home, and leave some soldiers & wolves grouped together. Click the sov & queen, the queen & a foot move. Click the Sov, he moves with a wolf. Click the wolf & foot to move them back, the Sov goes with them. &nbs

6 Replies 1,244 Views

It would be nice if, when you have a city build screen open at the cloth map level, you could click on another city and the build screen, or whatever screen you happen to have open, stays open. It's easy to manage your empire from the cloth map, but it's a bit of a hassle when you want to view the production in all your cities and you have to open the production screen for every city, instead of just clicking and viewing.

1 Replies 812 Views