colonyan

colonyan

Joined Member # 2606818
1 Posts 8 Replies 6,138 Reputation

Lets get to the point. Non optimal defence get square root of its defence value counted right? sqrt of 9 is 3. Fact is that we dont always get 9 ... how about 2? Almost of the cases, we shouldnt get an pretty entire number. How does this work? I know its rahter tribial but still, it bugs me. What I think is that, when its below 0.5, it will rounded off as nearest entire number and if its between 0.5-0.9999.... it should get the entire

5 Replies 5,324 Views

shortly. 1.smac/x 2.gc2 3.the rest..like aoe2 ron for somewhat reason civ series didnt really grabed me except the smac which is a mile stone. lol that game was complex for nothing... but still a groly. remember how much building can be buit? lol that was something. like geosynchrone satellite, tectonic missile,, never had chance to use them. i see many elements of smac/smax in this game, gc2. what do you think ppl?

22 Replies 13,454 Views

Question:On game manual, it says the defender rolls value between 1 and its defending value. Is that means ship with 0-0-0 def. will get 1 defence? If so any defence 1 becomes useless? Another question follows. If so, suppose defender ship has 0-0-1 defence. The attacker attack with 1-0-0. The defender gets 1 for base(as manual says) AND 1(square root of one is 1 <img src="http://images

4 Replies 4,233 Views

Does unhabitable planets have any purpose or they are just eye candy? I guesse every elements in a game deserve a function. What I see for those unhabitable planets are that they are just sitting on parsec. Or can we build a starbase on unhabitable planets? We can still extract ressources from unhabitables ones. What do you ppl think?

18 Replies 10,670 Views