Well I would like to have a hot seat mode. It shouldnt very hard to do that. Am I wrong? Either on dark avatar of in new patch. Please stardock
colonyan
hey sim games are good... except i play only simcity 4 when i feel like it
Lets get to the point. Non optimal defence get square root of its defence value counted right? sqrt of 9 is 3. Fact is that we dont always get 9 ... how about 2? Almost of the cases, we shouldnt get an pretty entire number. How does this work? I know its rahter tribial but still, it bugs me. What I think is that, when its below 0.5, it will rounded off as nearest entire number and if its between 0.5-0.9999.... it should get the entire
shortly. 1.smac/x 2.gc2 3.the rest..like aoe2 ron for somewhat reason civ series didnt really grabed me except the smac which is a mile stone. lol that game was complex for nothing... but still a groly. remember how much building can be buit? lol that was something. like geosynchrone satellite, tectonic missile,, never had chance to use them. i see many elements of smac/smax in this game, gc2. what do you think ppl?
One question solved thx
Question:On game manual, it says the defender rolls value between 1 and its defending value. Is that means ship with 0-0-0 def. will get 1 defence? If so any defence 1 becomes useless? Another question follows. If so, suppose defender ship has 0-0-1 defence. The attacker attack with 1-0-0. The defender gets 1 for base(as manual says) AND 1(square root of one is 1 <img src="http://images
LOL PUPOSE.... I was just typing fast and didnt care... It sounds like spawn fly to me, like pupa.
Thanks for reply. thats what i've thought. You guys convinced me.Thanks!
Does unhabitable planets have any purpose or they are just eye candy? I guesse every elements in a game deserve a function. What I see for those unhabitable planets are that they are just sitting on parsec. Or can we build a starbase on unhabitable planets? We can still extract ressources from unhabitables ones. What do you ppl think?