very nice :CONGRAT:
Tral
i think this is also a bug as this has happened to me when there was no way for anyone to have black hole weapons. My best ships had Mass drivers 3.
[quote]Here's a sample of some of the Ancient Ships. Warning this post is image heavy. WWW Link [/quote] can you post the pictures on this thread, i cant seem to register for that forum
[quote]I don't think it could possibly be a random chance to get 25% done on your current tech. Several times ingame now I have finished a tech and then instantly finished the next one, with the only possible explanation being Creativity. It's never happened with non-creative civs for me. I mean, literally, when a tech has one week left to go, I click the turn button, bam, I see the "Completed tech" thing, but then I see the "completed tech" screen for the tech after that one. And it could not p
Merry Christmas :D
[quote]I have some questions too: - Having never played the original GC2 and DA campaigns, will I be able to play these with the unique tech trees, newer graphics, and other improvements? - (this might already been answered) Will the SP campaign be playable by all races or only one? And if so, will the story differ depending on the race you play with? Thanks! [/quote] Im pretty sure they will not update the campaigns as that would be difficult and would make t
You probably should have more dedicated economic planets. You need at least 1 economy planet for each non economy planet, more if you want to have an effective military and build many ships at once.
they are'nt out yet
what about the bug with the enemies signing peace treaties with you without your consent?
personally i would like an option to turn off trading of civ specific techs. I hate turning off tech trading completely but I dont like being the drath and being able to trade for things liki "efficiency II" and "xeno slavery".
Setting the difficulty on Tough (all races intelligent) is as good as it gets without bonuses. Make sure you set the "force max cpu" option. It has the computer spend more processing time on the ai.
Well from what ive heard the ai is tougher when there are more planets because it is good at micromanagement but it is not very good at dealing with large distances on big maps.
Several times in 1.8g I ran into a bug where the ai signs peace treaties with you without asking you first. I was at war with the Drengin when suddenly I get a message "Drengin Empire has signed a peace treaty with Terran Alliance(me)" Other than that 1.8g works very well.
Its kind of a balance. If you colonize too many planets too quickly you might kill your economy but once the population of those planets increases to a high enough level they should be able to pay for themselves. However a factory or lab planet will always be spending more than you can get from it in taxes. Thats why you need to have economy planets to support them.
Colonies do not shoot. Their only defenses are ships in orbit. You cannot build attack or defense modules on a colony. Orbital Fleet Manager allows orbiting ships to fight as a fleet, without it they are attacked one at a time. Planetary Defense gives a 25% increase to your planets defenses against invasion by troop transports. It will make your planet more likely to come out on top in the event of an invasion. Remember warships cannot hurt your colonies, only transports and sporeshi
High morale on a colony increases the population growth rate.
Ive had this same problem also. Ive seen it before 1.8 however.
DA improves the ai Ive also heard that the ai plays better with more planets
Here is my newest transport ship. Iwo Jima class Marine Assault Ship. Bow above [URL=http://imageshack.us][IMG]http://img240.imageshack.us/img240/514/tasiwojimabowabovezk7.jpg[/IMG][/URL] Bow below [URL=http://imageshack.us][IMG]http://img131.imageshack.us/img131/9126/tasiwojimabowbelowtm5.jpg[/IMG][/URL] Above [URL=http://imageshack.us][IMG]http://img47.imageshack.us/img47/8672/tasiwojimaaboveht5.jpg[/IMG][/URL] Stern [URL=http://imageshac
[quote]PLEASE SOME ONE GIVE ME A LINK TO KYROS MOD WITH THE ASTROIDS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! [/quote] Its in the library, just search "kryo".
Korx and Drath are supposed to be this thursday.
Shields will still deflect missile and mass driver damage but they will be square rooted. 4 shields against a missile is the same as 2 point defence. The other defenses are the same way.
salute :)
There is already an option for that. Look on the interface tab on the options menu.
They are redoing the invasion screen. I dont think they are going to show the soldiers and jawa crawlers anymore. Instead they are showing the cities on the planets. Check the Journals section.