I though that one was the fake, lol...
lordkosc
If you upgrade the asteroid, two buildings appear after it gets enough population, you can watch the little ships fly back and forth. I haven't seen this... I will have to zoom in more I guess. I know upgrading the asteroid base increases population, but it didn't seem to show it off as well, as say when you upgrade a planet.
Ok so you can colonize an asteroid to take it over in a given sector, but the look doesn't seem to change, I would think there would be little buildings on the asteroid or at least some tunnels and tubes, lol...
I haven't gotten the Z axis to work yet either...
Is there a way to dismantle gauss cannons that you don't want anymore? Also the same goes for any building that you might have placed where you don't want it now. Absolutely, although I'm authorized to tell you just yet Explore the UI and report back to base.
I believe that happens at all resolutions... It did for me at 1680x1050... Also the Economic tutorial needs to address trade better!
My graphics card is an ATI radeon x1600 series. You should be fine, other than the glowing asteroids issue...
I wish it was possible to select all ships of one type on the screen by double clicking a ship. It doesn't seem to work...
I know they are free to replace, but i like ORDER in my space empire, and I hate when they just park where they finish building.
Hence proof as always, Nvidia is better...
Correct, My trade ships were on their own...
You might have more of a life... I've noticed in the last 2 weeks, I spend all my time on the forums and now the rest of what free time I have, I play the beta... I am gonna gain 100 pounds at this rate of physical inactivity.
I disliked MOO3...
It be ok... Tuesday is less than 7 days away!
I agree with the ship movement, they just sit there... So I now manually try and move them around for a little more action, lol....
I confess... I had fun today playing... It felt soo good, and now I feel all dirty...
So perty... I will post some tomorrow when I play again.
I finally got them to work , by building one at another planet or asteroid, then they start to trade. This should have been covered in the Economic Tutorial, but it was not
Ironically I've never looked at the center bottom of the screen, the rest is just sooo perty, lol... Thanks Frost!
Ironclad is going to have to get some special ointment for these glowing asteroids...
There is a blue and green background that I've seen so far also...
I've seen them in the screenshots also... I have yet to see it happen in any of my games though. Nvidia cards seem to be ok...
Will the beta run on this becuase i would just like to know before i preorder and also will the other races and stuff be added as installment or do we have to wait for the next beta. thanks System specs Win. xp sp. 2 Amd athalon 64 proccesor 3800+ 2.41 ghz 1.00 Gb of ram. it should be fine... whats your video card?
"2. Spinal mounts firing at ridiculous angles. Don't get me wrong, I love the graphics but seeing a spinal mount look like a radio antenna with beams shooting out at 90 degree angels ruins some of the atmosphere for me. Either incorporate stricter facing rules or change those weapons to large turrets." I agree 100% on this, its just super lame to see all 4 beam antenna shoot to the left 90 degree's... Making their forward total range 180. Instead limit them more to a TOTAL arc