Not a bad idea
dablow
The AI is not programmed to commit suicide. It is in fact doing just that by refusing to meet my demands.
An Alliance victory, with more than 1 race, is hard to attain IMHO since most races that ally with eventually always declare war or some other allied race and I am forced to chose. So basically no matter which path I choose to take to attain victiory, I always have to invade/kill some of the other races. It would be cool if I just could just simply build a defensive force to dissuade others from invading you and never having to actually use it. "If you were nearly
Hey guys, I recetly started playing Gal Civ 2. I was a huuuge fan of Moo, moo2, and after wasting $50 on moo3 to use as frisbees, I took a a break from 4x games. There are alot of aspects of Gal Civ I like, but I still think MOO2 did some stuff better. The one thing that gets to me is the overwhelming amount of micromanagement involed in the later stages of the game. It is overwhelming trying to manage hundreds of colonies (especially since I cannot eradicate enemy c