Why didn't the devs want mutual destruction to occur? I think that it would make the game slightly more challenging as people would have to think harder about how to balance their fleets, even if only a little more.
GalenEvil
Alex, dont worry about detail:D Your readers loved it with less detail, we can easily stand a slightly longer read:) I am actually planning on archiving this thread into a story and saving it for future reads once it is completed. Hope it ends well, this one is excellent thus far. Keep up the good work! GalenEvil
What do you consider to be "support ships" and I will try to make some
Pubmaster, are you going to be uploading those squid ships to the library? I hope you do because those would make a nice addition to the game. GalenEvil
Very nice. I have to start playing more often and just do a few days of Battle of the Gods ship creation. HAHA! I love those squid ships!!! GalenEvil
This is one of my cargo templates. Not very good, I just wanted something that wasn't a stock cargo template...haha GalenEvil
I have a question....is there a Mods folder for DA that somehow didn't get downloaded? Or am i going to be using the GC2 Mods folder? GalenEvil
Yes, excellent read. And now that I have DA, I will be able to understand some stuffs better:D mostly about the Krynn:) Keep up the good work! GalenEvil
hehe, I imagine the orcas as the sperm whale over the surface of magrathea...hehe I rofls at this, but also do not wish to incur the wrath of an orca out there...not that they can actually do anything to me. GalenEvil
I will probably be making use of Capital Ships once I finally get DA. This would be due to the improved fleet battles where extra (non-fired) weapons would be targeted at other ships. Thus allowing a single capital to take down multiple fighters. I think in my current game I will try to get to Capital ships so that it will be much more interesting. So far, in my AAR, a whole year has gone by and no offensive ships have come out. Hopefully war will break out soon, need to buy some pe
I should have looked for this thread before ordering XD I didn't notice until I couldn't download it myself. So now I have sent an email to SD Support about merging. GalenEvil
Thanks for the info Kryo, How would I go about creating a new Hull? This is another reason for me to get DA, so that I can set that hull into a template only (if possible) and prevent any of the other races from having access to it. GalenEvil
Is it possible to create a special ship that increases the logistics of whatever fleet it is in? I am thinking that this might be an answer to "Will we ever have Carriers?" question, assuming it is possible. I hope that it is, because that sounds like an interesting prospect. GalenEvil
If you do not already have something building on that planet then all of the Industry is being sent to either Military or back into your coffers. This may be what is causing you to see that. I have noticed this before too, but it is easily remedied by starting a building so that the Industry is forced to work on that building. Hope that helped, and wasn't confusing at all. GalenEvil
it is possible to just make a short program to do an auto search of each of the files with the Un/Employment tags and remove them. I dont see how removing them is a waste of time. Even if the game ignores them, it will still read them to decide if it should ignore them. This isn't a speed hog, but it is a small problem in efficiency that is easily corrected. I understand that you and the other creators of this game do have other things to do then delete useless tags, but it wouldn't
I have a laptop that I often use to play this wonderful game called GalCiv 2: Dread Lords. Because it is often inconvenient for my pockets to carry a mouse in them at all times, I am wondering if it is possible to make hotkeys to do the rotations in the ship builder. Building ships is pretty much all that I need my mouse for anyway. Also, if it is possible, is there any way to set the amount of rotation that pressing the hotkey would give? GalenEvil
I sorta do the same, I have taken about half hour per turn making new, relatively nice looking ships. It is hard to make a good ship when you dont have a mouse! Great Mod definitely, I dont use the basic hulls anymore. I have yet to actually use the Dread Lords hulls as well. They look cool, but not useful for what I like to build.
Would giving the Minor Races planets or Colony ships be useful in allowing them to become more powerful?
The Deleter: I am using Dread Lords. I will try to put in more screen shots in the next edition. I am using Kryo's Hull Mod for the ships, most of the ones I make have the cluster on a blank hull at the origin. I hope that I will be able to actually get ot capital ships in this game. Danielost: You are not getting my monies!
Finally! I have been able to play more of DL! Here is the third installment of the Gur-Gun Ascension! Hope ye enjoy. I finished the actual writing of this part last night, so I really haven't done a lot of editing yet. Sorry about the lack of screenshots, but there really isn't anything good going on quite yet. Discovery... On the 22 of the seventh month from Enlightenment, Em'Kin was informed that the second of four planets in the Xasica system was coloniz
I also must resist the urge to order it immediately...I really would like to, but the lack of monies forces me to work some this weekend:( I hope that I will be able to dl it soon, and I LOVE YOU GUYS for releasing it early, makes Val. Day a little less of a hassle for we who love GalCiv...or at least for myself:D I will try to order it prior to Val. Day, simply because I am gonna be on my computer for a very long time on the days prior to it, and after it...Just not this weekend <img src="htt
I have never gotten to real capital ships. I always just play until I can fodder the heck out of my enemies. It is an expensive way to go, but they look really really cool when you have 25 little attackers each hitting for a lot:D Sure, they are expensive, but looks matter more to me then anything else:D GalenEvil
Im sorry for asking this here, but what does AFAIK mean? I know that IIRC means If I Recall Correctly, but this one confuses me:(
I like the strategy of overwhelming numbers of fighters w/ the best weapons i can find. All fighters are on Tiny hulls, so that they can hold little in weapons, but take up little space as well. It is also fun to watch them fly around:)
Aren't the stations just ships that don't show up in the ship-build menu? I am not sure on this because I have not looked it up. It would be really really cool if you could do this, Kryo or one of the other "Mods" on this forum please respond:) GalenEvil