Rather a dumb question I guess, but - what's the point of non-inhabitable planets?
in Galactic Civilizations II
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My last game had a really kewl twist. ALL of the non-inhabitable planets within 2 SECTORS of one system became size 14 inhabitable planets!!!! It was rather late in the game, so I managed to colonize all of them, but none were able to develop because I was too close to winning. Think what would have happened had it been early on in the game! So the non-inhabitables are (1) eye candy, (2) voted on by the UP to be used when they become habitable, (3) taken over by minor race, (4) taken o
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