port forwarding is ok, BUT even Linksys itself, in their user forums, says that doing the same in the DMZ menu is preferred. The moment I did that, I could immediately host games.
knownalien
but i did electronic download.
Usually a game ships with a card that tells what the hotkeys do. since i bought mine through stardock (as opposed to buying it in a store) i got no such card. any way to dl it? thanks.
[quote]To really see how your strategy stacks up, you need to play the game in online multiplayer. It's more challenging but also more rewarding. It also has social aspects (make friends online).[/quote] hey, i have our game saved ready to play over the weekend
I have played 2 or 3 games online so far and now I am really excited because I learned to host as well. You can play teams or FFA's. My personal nature always draws me to team play. I like being part of a team. But sometimes I feel as if my teammates are more interested in helping themselves and ONLY themselves. In other words, they select "teams" so they know who won't attack them. I am the kind of player who keeps in constant communication trying to at le
i played my first online game and lost, but i loved it!! graphics were beautiful and I talked smack, but got my ass handed to me. i love being able to talk to actual humans (hey [player], this guy is wacking me with sentinels, can you come hurt him?") i was expecting crashes and stuff, but it worked out very nicely.
unfortuantely, I have not been able to figure out how to play online. I would love to, but it ain't gonna happen. I have read the tutorials. I just can't make it work. Somewhere somehow soething is blocking something.
advent has the coolest voices. those chics sound hot!!
honestly, as a male, i think the advent voices are kinda sexy.
Do they also aid allies??? prior to 1.04, the AI many times will show up and not fight even when they have been asked to. I am hoping the idea of benefiting from the repair platforms will encourage allies to fight. thoughts?
Thanks. Tried it. I did not see much difference. anywho, I've been playing this since beta and this is the first I am hearing of this Blair. thanks.
bump. This is really an AI question. please read.
(I play Advent) I am still afraid to get the 1.04 update, and I am in the middle of a game that if frustrating me so. Among my chief problems is that the Advent is too slow to engage the enemy who always seems faster than myself. I have the 2nd biggest fleet in the game and it isn't spread out to a lot of systems. It is on my two choke-point planets right next to eachother. This is 3 v 3. The computer's tactic is to lure me to one planet, then when I go t
I can't find the saved game but it is saved.
[quote]I've seen it also, but not in 1.03 If you do see it again save the game and send it to [email protected] letting them know what to look for. And unfortunately, when ships get that far out they'll want to regroup at the "proper" edge of the grav well before jumping out, as far as I remember[/quote] exactly, they want to re-group and thus you wait a long long time.
I have noticed in a few of my games that for some odd reason much of my fleet gravitates WAY outside a gravity well, like one around a worm hole. It wouldn't be so bad except for the fact that it dissapears and that when I call on it to move to another system, it has to regroup from this far-away place outside the gravity well totally negating the idea of "delaying" my arrival to defend a system. anyone else notice this?
I notice in games that my fleets will go from A to B but often choose the route that takes them into enemy territory. I find that that is a little too much hand holding as I have to manually get them there by the safest route. Thoughts? One bad thing about this too is that the enemy sees what I have and I prefer to be a lot more discrete.
[quote]Seriously dude, its like your pulling hairs to justify crap gameplay.[/quote] I'm not used to seeing such blind hatred. I like Rebellion and I like SOASE. It's my opinion, and I have yet to have you give any precise counter-arguments to what I mentioned. IF Lea was having problems doing her diplomacy stuff it was either #1 the planet was already heavily aligned with the empire or #2 the empire was sabotaging her mission. as for ship building, as in SOASE, multipl
[quote]What, with the laughable combat mode that lacked even the most rudimentary of tactics. Ships, no matter their size, fired one little laser until they, or their, target died in some cheesily pixelated explosion. Further more, the combat graphics were atrocious, even by graphical standards at the time. Fighters were nothing more than cardboard cutouts that resembled gnats, and ships looked like jagged polygons or bizarre oblong things (nice).It took forever to get anything remotely done. He
I loved the game. but it was always too easy to win. i found myself giving the computer a chance. i saw one thing happen in the game i never saw again, one of my heroes actually retired himself. maybe because I was the Rebellion and I was just bombarding planets out of boredom.
i have been playing since beta and I never knew any of this.
random events like planets blowing up or like that feature from GCII where another race discovers a tech that will make them gods unless dealt with. maybe an unknown race invades a system. Imagine winning a game but continuing to play because something MIGHT happen that is a challenge.
when i try to purchase from star dock central and click purchase, it takes me to the main web page and i only see the option to buy with money/credit card.
I can't seem to. I have five.
am i going to be able to buy this with tokens???