Allattar

Allattar

Joined Member # 2766179
0 Posts 0 Replies 92 Reputation

I have seen some wierd things wandering round but Shrill with over a 1000 damage? These guys are on the lower left of my map, and confusion really does wierd things, first confuse -2000 odd on attack, second +lots, third minues even more. Ive been hit for falling rocks doing lots of negative damage, which is just as lethal as positive damage. Yet if you kill them (mostly autoresolve to kill them) You get in the region of 8 levels and 89999

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Right at some point you discover what youve been doing wrong. First mistake trying to find a way of moving the map, and presing arrow keys for movement. Second mistake, not pressing right click soon enough... doh!

5 Replies 1,438 Views

Just how do I move properly. I have found the arrow keys but they are only four directions, I havent found out how to walk up the screen without some wierd zig zag. edit: I would murder for an option to edit the controls. Just so I could see what they are.

5 Replies 1,438 Views

It occured to me that as the game gets adjusted based on our feedback. Mines adjusted, and I assume some kind of starbase range effectiveness. Suddenly the use of Aggressive starbase placement in battles will start to be a problem. My instant thought on abusing starbases is to use constructors to drop starbases in battles as a method of putting large cap ship sized powerhouses in the middle of a battle as a way of not using up my fleet capacity. Ok it sound

3 Replies 1,136 Views

I wont add this to the big post on starbases and mines as its slightly different. More a question, I took a Starbase constructor with me to a battle, flew it up to the vasari starbase and deployed it. Apart from a few attacks from the other starbase, it wasnt enough to take down the shields and damange the construction. In the end , mid battle, a starbase appeared, which I upgraded quite happily. Now its not a complaint that you can do this, more perhaps an issue

3 Replies 1,136 Views