SeCALPHA1

SeCALPHA1

Joined Member # 2792918
0 Posts 0 Replies 85 Reputation

Yeah I've understood enough about the scripting option, and I've done a deal of "minimods" in the past with other games. I was, more so, interested in importing/exporting ship files, textures and models. I know evillejedi well enough from his expoloits on Homeworld, concerning his "Warlords" mod and his work with "Empire At War," and obviously ther'es ways to do what I'm considering. I had an idea for SoaSE mod that would incorporate more detailed additio

4 Replies 2,517 Views

I have the motivation to do everything on my own for creating a mod I've had sketched and planned for years now, but I need several questions answered from some more experienced modders. I have all the concepts down. All the specs, all the specific designs and animation specs, as well as story etc, but.. well, now what do I do? I've spent a long while trying to create this thing, on paper, but never really put in the time to bother actually

4 Replies 2,517 Views

Clans are never very effect without some sort of base of operations to coordinate all the necessary things and how-to's that clans must face.. That never happens unless it's a real, die-hard clan willing to create/pay/uphold/maintain a website. I'd love to join a clan, btw.. or even create one. It's just difficult to handle more than so many people at once, expecially concerning rank etc. bloggers.com could do some help here. :d

8 Replies 4,979 Views