KzintiPatriarch

KzintiPatriarch

Joined Member # 2799457
0 Posts 42 Replies 31,716 Reputation

The 4x turn-based Birth of the Federation had permanent wormholes, and they worked quite well. I dont think it would mess up the path-finding too much as I've seen other games with teleport gates, such as Heroes of Might and Magic, where the AI was able to utilize them very effectively. I like the idea of having this feature, and also to enable/disable the option when you start a game and customize the galaxy.

34 Replies 33,828 Views

How often have people seen minor races take other planets and start to expand? I've only seen it twice in all the games I played, and never more than one planet in addition to their homeword. Aside from the Jagged Knife type of events, has anybody seen a minor race expand into a reasonably-sized empire with mulitple planets?

15 Replies 7,200 Views

No cant say ive ever played nor heard of birth of a federation, though ive enjoyed a few trek games, most of them never were 'good enough' to keep my attention for too long before they got boreing. BotF is an older game, but defiinitely worth a look if you like Star Trek. It's a 4x turn-based game like GalCiv or Civilization, where you can play as Federation, Ferengi, Romulan, Klingon, or Cardassians. There are some really cool features, like a random

9 Replies 5,642 Views

Kudos for coming up with a very unusual strategy. I cant see myself having much fun with it as it doesnt involve expansion and conquering other systems, but it is certainly different. On a side note, I don't think the "turtle" strategy sounds very Klingon-like, and the Klingon word can be spelled either Qa'plah or Qah'plah, I believe. I've intended to create a Klingon custom race, but havent go

9 Replies 5,642 Views

Thanks for the great stories Themocaw, including this one and "Diary of a Terran Soldier". Looking forward to reading more.

124 Replies 416,947 Views

I disagree. I prefer to see the ships, because I dont have ships at every starbase, and I like to know where my fleets are at a glance. Starbases dont move, so I dont have trouble keeping track of them. Maybe there could be a display option where you could choose one or the other.

2 Replies 2,416 Views

I defnitely would like a real-time clock on the GalCiv screen. My gf calls the time I play GalCiv "galactic-time", because there seems to be a time-dilation at about a 6:1 ratio. What seems like 5 minutes to me ends up being about 1/2 an hour in reality. This game is one of those "just one more turn" type of games that is difficult to stop playing. Over the weekend I played from 1 AM Saturday night until 3PM Sunday. The 58,000 point score was very satisfying. Luckily, my gf knows/accepts t

22 Replies 17,576 Views

I've never seen the Peacekeeper event. I do play aggressively/warlike and prefer a conquest victory to anything else, so I am surprised this event has never happened to me in the 30+ games I've played. I'd really like to know what the triggering circumstances are for the megaevents. I've never seen the pirates either... The events that almost always happen to me are dread-lords, spies, & plague. Also the Jagged Knife, unlimited range, and open-tourism market seem to happen quite often.

75 Replies 59,997 Views

Unless you are trying to minimize micromanagement, why destroy any newly taken planet? With a bit of effort, you can easily make it profitable and/or useful to your empire. More population = more research, income, production, ships, or whatever you build it to do. I never eradicate any planet.

9 Replies 4,524 Views

Another instance in which invasion waves can be effective is if you are using Information Technology warfare. Send in successive transports using this and you can sway many more people to your side than just sending in one fleet of transports and using that tactic once. I did notice that sometimes after the first transport, the enemy morale has gone up to 100% (all the dissenters died in the first wave?), so you cant use it again. This only seems to happen some of the time though, and I dont

30 Replies 21,358 Views

If you are an atheist, you can't ask a question from a non-existant entity. Sounds like you are more of an agnostic. Or maybe you are an anti-theist, hehe...

199 Replies 156,467 Views

I think it might be possible in time to become a being of pure energy, through science, but not as a part of natural evolution or some mytical process. Many geneticists believe that the natural evolutionary process for homo sapiens has been disrupted or even halted by applications of modern science (advanced medicine mainly). Poeple with congenital genetic defects, and those who with without science would be infertile, now survive and reproduce. If genetic engineering were directed towards th

223 Replies 158,994 Views

I agree with a lot of the ones that have already been mentioned, namely LoTR, Star Wars, Pulp Fiction, & Jaws. I'll also add Fight Club. Although, that could partially be because the music makes me think of the corresponding scenes in the movie, which I've re-watched many many times. When it was at the $2 movie theatre, my friend and I saw it three times.

11 Replies 16,528 Views

I used to love rpg's like, Ultima, then Diablo, now we have oblivion. Oh yeah....forgot about Ultima! I played from Ultima I (on an Apple IIE) all the way to that last one which was so buggy it really wasnt playable. Some of those were awesome. I think I liked Ultima III the best of all.

94 Replies 90,373 Views

Hehe, Mule was a cool game...havent thought about that one in a good long while. Starcontrol (the Korath are an obvious homage to the Kohr-Ah) Diablo - I hope it wont be pay-to-play though MOO & MOM Birth of the Federation Might & Magic - I think IV or V was the best

94 Replies 90,373 Views

If only I didnt have to go to work and do other equally annoying things int order to be a reponsible adult, I could spend thrice as much time playing games.

64 Replies 68,597 Views

Excellent story. You communicated a lot of feeling and characterization in a simple yet very descriptive way. One of the best tales I've seen here!

21 Replies 110,215 Views

A couple days ago I was playing a game and the Dread Lords showed up. As usual, they got whacked pretty quickly, but sadly it was not by me this time. Later on in the game I took the planet from the last surviving civ (Altarians) and discovered that it was aboslutely gi-nourmous! It was either class 35 or 38...I'll have to check when I get back home. All it had was the anti-matter generator, a starport, and the rest industrial sectors. Certainly the best forge-world I've ever had!

4 Replies 3,911 Views

I look at a number of different ones, but try the Christian Science Monitor. Despite the name, the stories are not influenced in a religious way (I am an atheist and would not read them if they were), and they do an excellent job being objective and un-biased. They stick to the facts. The Newshour on PBS isnt bad either.

33 Replies 41,768 Views

A few basic things: One important thing you seem to be neglecting is building a reasonably-sized military force so that the AIs wont think you are an easy target (which, no offense, you apparently are). You are better off building some low-grade military ships early on so the AIs wont continuously harrass, and eventually attack you. You can upgrade them, or build better ones later. Your build strategy seems to be a bit off too. There are many strategies, but if you want a balanced a

19 Replies 12,195 Views