Yeah, I know. I saw that time was running out and said "heck with it" and dove for the gold. I wonder if I might actually be the last person to have made it in?
ShadowDragon8685
Well, first off, I'd like to take a moment to say I love this game, even though I'll have to reinstall it, apparently. The first thing I want to make note of is my system specs, for the record. I'm running an Intel Pentium IV 2.8 Ghz with hyper-threading. My system has expanded to 1.5 Gb of RAM (1,536 MB of it, precisely), and I'm using an NVidia GeForce 6600 with 128 onboard RAM. (I am not satisfied with this purchase, as I think I was ripped off, but c'est la vie, it's what I have to
This is why I like hyperspace inhibitors, banks of 5-10 gauss turrets, and a warship or two in my systems. They can't run, they can't hide, they can't but do or die... And they ain't gonna be doing, buddy.
Thanks. I'm kind of an insular player, I like to turtle up. You know, I'm the one who likes to build an unbelievably huge base, wait until I'm ready, and then unleash a giant horde of ships.
I pre-ordered this game to get into the beta on a lark... I can't say I've been dissapointed by much. It really feels to me like the best of Homeworld and the best of GalCiv II in one. It's like the best of space opera... But some points I want to bring up. The tutorial says that the majority of your forces will be made up of frigates and cruisers. In my experiance, this is not so; a single capital warship, upgraded from the beginning of the game, has proven itsel
Can someone help me? I'm trying to use the map editor with GalCiv II: Dread Lords, fully updated from the GC2 website. But whenever I click on the map editor, it gives me a HUGE list of error text. I have installed Microsoft.NET Framework 3.0, but still nada. Here's the error text it's giving me: [code]************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at GalacticCivilizationsMapEdito