bfuoco

bfuoco

Joined Member # 2852125
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Any solution to the problem has to address the scaling issue. Stack3d's post, while succinct, does touch on this. What I mean is that, even if a favor item with +300 dmg to fireball was added it would still not solve the problem because it has a static bonus. Some sort of ability damage scaling is necessary for true parity. It's possible that this could be achieved through a favor item, but that is a suboptimal solution - the purpose of favor items is to provide some diversity in playstyle, n

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[quote]Now, how do you alter a table that's already been created? There are several ways, but the easiest is to use table.insert(table, value).[/quote] Did you mean table.insert(key, value)? Good post though! I think part of the problem is that some modders just hack together a prototype proof of concept and continue working with it instead of discarding and starting with some semblance of order.

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