This feature must be in GC3. It'd be very simple to keep the auto-combat option in the game and allow the player to choose which option they want to use. The only thing that keeps me from fully enjoying GC2 is the lack of combat stimulation.
H2o.Avadon
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I think the following would be fantastic in GC3: Real time tactical combat. Initialized when two ships are in adjacent sectors. The player would be given an opportunity to move any of it's ships towards the battle, if they have movement points available, the ships would be delayed from entering the battle based on how far they moved and their max speed. Ships would start off facing the direction they were traveling. Starting location would be near the middle, equally far from ea
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