How the hell do I delete things from the map D:
Sushikawa
[quote who="Tasunke" reply="1" id="2699748"]If #1 is implemented ... it NEEDS TO BE RETROACTIVE!!!! [/quote] Nah. If its retroactive it would remove the reason to getting it sooner rather than later. Why bother giving up warfare or civ, that has immediate wide spread benefits for something that will have the exact same thing no matter when i research it?
go to your elemental shortcut and change it so it looks like this if you're on vista "C:\Program Files (x86)\Stardock Games\Elemental\Elemental.exe" cheat
[quote quoting="post"] This might seem like an odd question, but as of beta 4 I haven't found shards to be very important. As yet it has not limited my spells, and I haven't noticed anything else they're doing. Can somone enlighten me? I know there was push back earlier in the beta about how shards were too important (personally I didn't agree), but now they seem to do nothing at all, which seems to be a huge step back. What am I missing/not noticing?<br
Can I also suggest that during the next patch you include a LARGE in game pop up that reads something like: "IMPORTANT!!! WE NEED YOUR HELP TO LOCATE BLAH BLAH BLAH" I know its kind of obnoxious, but I imagine a lot of people with the beta don't read the forums that often.
Possible to use windows to create a dump of the process and its memory contents isn't it? I'd be more than happy to do this but my upload is so slow it'd be faster just to fedex UPS you my entire PC.
Allow a unit with an axe to "chop" on a forest tile. Somtimes you get wood, sometimes you wake up something that wants to eat your face... or thinks your it's mother.
I hope thats a mock up, because those map sizes are just insane.
[quote who="Slainangel52" reply="35" id="2697832"] I think you're misunderstanding what he was saying slightly. A lot of modding communities will thrive based on the sharing of ideas. There are many mods that will include features thought up by other players or even contain mods by other players in their entirety. This is possible because there is nothing to gain from keeping things to yourself, if you start being able to turn a profit from your mods you'll find that there will be less s
[quote who="Raven X" reply="32" id="2697814"] No one's saying people should have to pay to download mods or for modders not to share them (at least I'm not saying that). [/quote] where did I say anything about that?
[quote who="Heavenfall" reply="19" id="2697697"]Hey, why not.... I'm not a modder myself, but if modding is such a huge part of the game... every month select 2-3 mods, let the community vote for one, stardock decides another, if yours is good enough then a 25 buck giftcard is in order. It's not about creating an incentive, though. It's showing that you appreciate the modders.[/quote] I dislike this. A lot in fact. This would
[quote who="Cynjian" reply="77" id="2696977"] I agree 100% [/quote] I had the longest suspicion of them intentionally leaving in memory leaks.
So much nostalgia [e digicons]:'([/e]
Read THIS over at Rock Paper Shotgun. Go Steam!
[quote who="TucoBenedicto" reply="51" id="2694982"]I'm so disappointed with this game so far...[/quote] Well... two things: 1. It's not really a game yet 2. what makes you so disappointed?
Bridges...that and hear me out on this...that you can pass over right...and here's the insane part..UNDER.
[quote who="SpaghettiMon" reply="25" id="2694561"]That chick looks like a Klingon zombie, or one with a very bad skin condition.[/quote] that is EXACTLY the same thought i had.
[quote who="kyogre12" reply="69" id="2694451"] GPG is already out. They used Steam for SupCom2, and they're using it again for Kings & Castles.[/quote] I was merely listing examples of the types of studios [e digicons]:|[/e] . Though if I could pick any one of the ones I did list it'd be Blind Mind. Which is 2 like...2 guys.
In order to effectively smack around Steam, I'd target more independent studios. Not "indie" but guys like GPG, 38 Studios, or DoubleBear Productions. The last I had heard Blind Mind, the guys behind "Star Ruler" were having issues with Valve and Steam as a distribution platform.
[quote who="pad152" reply="14" id="2694097"]How the spell book is not broken down by magic types? Book of Earth Magic - Spell 1 - Spell 2 etc. Book of Water Macic - Spell 1 - Spell 2 etc.[/quote] This is what I don't understand. Alternatively, if i decide to turn a Champion or child into a spell caster, why cant I equip them with a custom book? if that book is lo
[quote who="Tridus" reply="106" id="2662575"]Apparently, you will be able to load Civ 4 maps in the Civ 5 map editor, and convert them to Civ 5. Looks like it's just maps, not mods or things like that. Still nice though![/quote] That is beyond nice. That is awesome. That is so awesome my nipples are a little hard.
Wing Commander Series: The pinnacle of "Space Opera" solid combat and story. Never have I been so immersed in space. Tribes/Tribes 2: The absolute most epic FPS game. Back when T2 hit we were running servers with 150 players! The jet packs, vehicles, massive massive combat all back before Youtube. SimCity: There hasn't been a new PC SimCity sequel in 7 years. Plop a city down in easy mode for a relaxing zen garden like experience, or crank up the difficulty and
[quote who="OMG_BlackHatHedgehog" reply="2" id="2693361"]bad voice acting is part of the flavor (: [/quote] I know, but these were bad. very very bad. Not charmingly bad like the first game.
MOAR UPDATES. Seriously. I've commited atleast 1 broken mouse and dislocated sliding keyboard tray to this thing.
I guess no one remembers the Dreamcast? It had Quake 3 and you could play with PC users. I set up a DC server and connected to it via my PC. When all was said and done I had racked up over 500 kills...and 2 deaths.