Wow this sounds like a great idea to me! It also, always interesting to see the names behind the product makes it more personal and reminds everyone that real living breathing people are toiling away and working on this game. Great job so far guys! (and gals)
StormbringerGT
Very cool read! I like the look of that map by the way. Release that! :D
Well that was very interesting! Very cool to see the thought process on how this type of stuff works! Thanks!
[quote who="Frogboy" reply="39" id="2804124"] Quoting StormbringerGT, reply 38Wow Good journal read. Its gotta be tough to hand over the reigns on your baby! As long as you are still around though I'm sure the core idea of elemental will remain the same and unchanged! Can't wait to see whats in store. Actually quite the opposite. I didn't want the reigns in the first place. For the first 3 years of the game's development I was hands off. I only took the reigns this Sprin
Wow Good journal read. Its gotta be tough to hand over the reigns on your baby! As long as you are still around though I'm sure the core idea of elemental will remain the same and unchanged! Can't wait to see whats in store.
I hope he's as vocal as you are. Stardock is my company of choice because of the open communication channels you guys have. I've been a windows blind user for years because of that! That being said I can't wait to see whats in store!
[quote who="Frogboy" reply="85" id="2790630"] Well the fact that Elemental is built off a new engine is hardly an excuse for it's issues. It may be a reason, but not an excuse. What does that even mean? If the context is that I should hang up my hat as a game designer then yea, it's quite relevant. It boils down to 'the engine wasn't ready' instead of 'elemental wasn't ready', both equate to
Awwww no Hotseat that I can see. :(
[quote who="ColonelFlagg" reply="250" id="2782300"]Yeah it's not all bad; natural wonders are interesting (kinda Alpha Centauri like when you discover those named areas, even if they're not significant game-wise). And I was confused at first about it saying 4 horses at the top of the main screen: I thought it was because the horse tile had 4 horses in it So does that mean you can supply 4 cities with horses or what? I think I'm gonna go with A Game of Thrones: I played it wi
[quote who="ColonelFlagg" reply="247" id="2782216"]I just played the demo, and I don't think I can go from Civ4 BtS to Civ5: it just feels like I'm losing a lot, especially in complexity. No, Civ5 isn't quite CivRev (which I hated), but it is definitely dumbed-down in my opinion. No city health management, automatic "no-rush" game mode by having cities with their own defense stat (it's a freakin chore just to take down this city-state; I don't mean hard, but just boring
[quote who="goldknight" reply="220" id="2782189"]Why don't people have room for two really good games? I do. [/quote] Exactly. However some people may not have the money for both. My cousin only wants civ 5 for example. He wont buy Elemental because he doesnt want to buy both games. Instead he would rather search through craigslist and buy 100s of dollars of Star Wars toys. Priorities. Different strokes for different folks. Anyway I wrote my impress
Just got done playing a 5 hours session. I played as the Washington (americans) on a huge continents map type. Normal speed. 12 AI opponents and 24 city states. First impression for a second was "oh no this looks like the console interface" few seconds later "thank god I was wrong" Much like civ 4 this game is a blast to play. If you've played any civ game you can jump right in. The interface is alright. Not great but its not horrible either. The graphics are e
For some reason if you are an indy developer you have to develop at least one game that is a puzzle game or one game thats all artsy. Or you can do both!
[quote who="Ryat" reply="3697" id="2781296"]TSOP is still at odds with DS but we are currently working them together. Stay Tuned[/quote] Yay! A side note, I featured your mod at my last LAN party and everyone there who didn't have a copy of Sins bought one and your mod is now a standard when for our Sins Lan parties.
Hey I keep getting mini dumps in larger games. Can i use the The Sins Optimization Project mod to help with this or will they not work together? Ah just noticed the post above! Will try that!
I choose to get both since they both fill different needs for me.
@wayninja Hey did hang around the neverwinter nights 1 and 2 forums? I seem to remember you from there. on topic: I'm all for epicness sure, but for me I have some things I'd rather seen tweaked or fixed for now. I thinking adding a system like that, while there is still balancing and bugs in place will make things harder for everyone.
Its hard to compare elemental and Civ5. Sure they are both turn based strategies, but a car and a motor cycle are both modes of transportation. They differ in many different ways and supply completely different experiences. That being said I'm going to pick up Civ 5 as well as the copy I have of elemental. I see no reason not to I alreadly really like Elemental and I can myself liking where it is going. I'm pretty sure I'm going to like Civ 5. I have a feeling though that Civ
I'm 28 and and I still remember growing up with the classic PC games. My friend James had a very expanive computer while we were growing up. I remember he had a sleep over and we all started to play Contra trying to beat it for nintendo (very fun game). Anyway while wiating for my turn I wandered over to his computer (his Dad's actually) and fired it up (after asking if it was okay). I remember playing mech warrior, Master of Magic, Pools of Radiance and later on, in high school Dagge
Well I like the game. I like where it is going. However I often run multiple games at a time. Which means my patience for any fixes that it might need is very large. However I enjoy the core game. I read the book and it was a good book and a good primer for the elemental universe. I think a strong point for the game is the story and backstory. I also have a very demanding job and an equally time consuming girlfriend. My ability to refresh the forums looking for juicy posts or new patc
You guys seriously know how to make me smile after a long hard day at work!
I hope this game has a turn timer minute now that I think about it. There is a lot more decisions to be made than in Civ and those turns could take like 30 minutes! The tacticals battles alone could take some time. Designing units and redesigning units. Reading quest text. So many Civilization multi player sessions went unfinished because of people waiting and then leaving!
[quote who="Tridus" reply="275" id="2715092"] Quoting StormbringerGT, reply 270 And I'm not being sarcastic. I was curious if you bought or pre-ordered it. Pre-ordering anything is a risk. I work at Gamestop, trust me I know. Esepcially for a beta, so much can change between now and then. Features get cut and added. It's all "at your risk" which is why they usually keep Beta development in house. Yep. I did it on the basis of what they were saying would be in the game, an
[quote who="Omnax" reply="271" id="2715087"]to StormbringerGT About random maps in multiplayer, frogboy mentioned that in one of his dev jurnals. If it really ended up that way, I am not sure. There is not any definitive info on MP at all. But it was not long time ago, like month, maybe two max. And because there was no other info then that, I take it as the most actual one.[/quote] I assume random maps are generated then handed out to the players, like if you host a g
[quote who="jcoleman9999" reply="269" id="2715085"]man i cant believe that people are complaining over this. You know frogboy and stardock go miles above and beyond every other company to do things the right way for their customers and still people complain. It really boggles the mind. I bought elemental preorder before beta 1 announced because I knew it would be good, and at release I expect everyone to buy it even those who play lan. Reading through some of the comments was quite