okay, should be enough. edit: did some rough calculations, I need like, 110 voices...might have to cut down a little.
EvilTesla-RG
oh, thanks.
I was trying to add new voices. But when I ran the develepor program, it said that thier is no sound data for the new sounds. I just ingored it and continued, and lo and behold, the ship I changed the voices wrong had no voice!! Did I just spell it wrong in the Entity file? what is SoundData?
yea, could change the mesh of the Astroids.
hmm...I'll mess around with that... And I can balence it. Short shut down Duration. Long recharge. Small squads ect....
not sure. I'd worry about ballencing once I get it working.
I Want to give a fighter, the Akkan's Ion Cannon ability. Unfortunatly, fighters can't have abilities. So is thier some way to give fighters the Ion Cannon ability? Like attaching it to a weapon somehow? So instead of firing a projectile, it fires the Ion Cannon? Very new at this.
You can have locked areas in Forums. You'd never know it, but our RG clan site has a special forum that only RG can see. If that helps. Good luck with your clan, even though I probably just doomed my own clan by saying that.
wow, you got some serious movers in that clan. check out the RG site, we have game planning going on in our Diplomatic Board/Challenge section. http://nsskbiz.com/forumz/index.php We might have a game going that you could join, and do a clan match. Though we'd probably lose, we'd be plenty eager to try anyway.
I'v said it before, sins can't be played like a normal game. Sin burn.
Currenty going to North Idaho College, in a year, will be at Universtity of Idaho. Studing physics.
lol, yea. ....and where I'm staying for college may only have Dial up. (Though my collage may let me play sins on thier network, so not much of a problem)
lol, I just noticed his post on your forums. It is good, you need some more recruits, more than RG needs them.
Yea, RG is awsome. and yea, I'm just saying that becouse I'm the founder. lol. We have planned games going, and a ventrillo speak server. If that is the stuff your interested in. However, we're also rich in culture (if you call random spamming about Gnomes culture) and most importatnly, we are very active.
actully, thier is an RTS in beta right now that does ship diesinging VERY well. Shattered suns. However, you can't controll what it looks like.
stay away, trust me, you don't want to know.
welcome. hope your clan does well.
yea, Akkan is rather worthless, though early game it can speed up your expansion. Just avoid cap fights with it. Saving grace is Armistice, micromanaged correctly, it can be used to great effect.
that, is a good idea.
you sure it is a glitch? sometimes the ships go "up" to jump, if you'r looking from the top, it looks like they are jumping from right next to the astroid.
HEY!! welcome to the sin's clan scene.
exelent Multiplayer is far from dead. and this patch will only make it better. Sounds like an entirely new game, AWSOME!!!! Best way to play sins is to plan ahead of time. This patch improves upon that tremendously.
yea, pretty much what anubis said. and we work to increase the multiplayer activity.
.....it saddens me when I here information such as this. This is a terrible day in mankind, one computer to ever six people..... when will we ever learn? You see, I guess I must educate you people in the fine art of understanding gnomes. You see, I am one of the last humans to ever have spent a long time studieing gnomes. I actully have a guide, passed down through my gnome-fighting family for hundereds of generatations, containint all of our secret knowladge about Gno
lol, yea. I always feel bad when I have to say. "alright, hour's up, game over."