Admiral_Kiernyc

Admiral_Kiernyc

Joined Member # 2919315
14 Posts 230 Replies 567 Reputation

[quote]Why not rename the Cap ships to say "Flag Ship" or "Battleship" (I understand that there certain races have this type of ship) But thenmake another class of ship - Capital ship, where you can only have one, making it exactly like the OP stated, twice as big (visually) expensive and powerfull?[/quote] Ech!! more people who don't understand the word "flagship". Flagships are the ship that the commanding officer of that particular fleet is on. It doesn't necessarily have to be a cap

121 Replies 110,693 Views

this happened to me with logistics buildings and the problem was my logostics planet upgrades weren't done so i think that is the problem with you (tactical slots though!) and if it isn't, then that's just wierd!

11 Replies 8,372 Views

The Flagship issue is it makes your highest lvl capital ship your flagship. If they are the same level then you don't have a falgship. They really just have to make a designate flagship button and that ship stays your flagship until it blows up or you designate a new one. (And if they really want to be awesome then they can make it cost money and the flagship gives bonuses because of its flagship status!!)

187 Replies 159,713 Views

For all you people who told me my motto phrase "How Sinister" has been taken out of the game and is no more...WOE ON YOU (certain fellow beta testers!) The most snister ship of all now is the Stilakus Subverter! I assume you've never heard him say "MmMmMmm SINISTER" because you think he's poop and don't build him but, do it because nothing can beat the best phrase in the game! (Also the Serevun Overseer sounds a hell of a lot like Emperor Palpatine in Star Wars! lol)

0 Replies 6,041 Views

All I got to say is: [IMG]http://i106.photobucket.com/albums/m250/Sprinkles_010/Antorak.jpg[/IMG]

57 Replies 36,701 Views

[quote]Vasari ships have super nano-engineered scratch resistant paint.[/quote] Man those Vasari use nanites for EVERYTHING (lol Vasari rock!)

172 Replies 78,220 Views

How exactly does one convert text scripts into whatever the sins scripts in "GameInfo" are. Is it the ConvertData in Mod tool cause if it is...it just closes on me whenever I try to open it!

9 Replies 5,288 Views

I was just wondering if someone could tell me the name of the scripts that have pirate raid (ship values) and home base ship values. Thanks!

2 Replies 4,030 Views