Dude that suck so if I were to make just a few of the ships and release it on the net they would put out a C&D on me or will they just sue me. No wonder there isn't that many WH40K mods out there for games I even thought about putting a space marine in Demigod but since they are so tight A$$ed then I guess I will have to think of something else to do with the game
501stCommander
yeah I would like to join their team because I've started to model some of the ships for the Imperium and Eldar so I will hopefully have the ships working in game by Sunday
Can anyone tell me what happened to the Warhammer 40k mod are they still working on it. The reason I ask is because I wont to make my own full conversion mod using the warhammer universe but if those guys are still doing theirs I wont do mine. I've already made two maps for the mods and modified most of the ships. I made the Cadian Gate for the 13th Black Crusade and another BS map. So I don't want to start doing ship models and putting them in the game then they all of a sudden just
ok thanks yeah I found that out like 10 min ago I thought it needed to be converted over to txt format
Hey I wanted to know how do I convert over the constants file the only thing I haven't done is use software to convert it over to a txt file. thanks
Thanks I found it I modified both files now all I have to do is test different settings and see what happens really want to be able to build a lot of defenses for my planets like the game says I want players to entrench theselves literaly.
Hi I wanted to know what entity file I needed to use to edit the amount of structures planets can build I thought it was one of the modules but I can't find it can someone point me in the right direction. I even tried doing a search on the subject with no luck any help would be appreciated. Thanks
ok thanks man
Does anyone know were I can get sound effects from I want to make a new race and add it to the game but i don't want to use the sounds that came with the game I have a converter to convert them to .ogg format so that won't me a problem for me it is just finding them. I have looked through a good portion of the forums and I can't find any mention of it unless I overlooked it (which is possible). Its just I want to add a new race to the game but I want their sounds to be unique to them. If anyo
Thanks myfist0 I didn't know that the reference files were out of date thanks for the link maybe with updated files the my mod will work better
And I got the files from this website when I downloaded forge tools 3
I have no idea I did what the other guy told me to by running the Dev Sins and thats what it told me. What does it mean I am stumped!!!
I have a small problem my game will stop responding after I enable my mod what I did was modified the entity files to the Capitol ships so they would be a little more expensive but also a lot more powerful. You would be able to take out a few ships by themselves. What I want to know is do I need to change another file along with it or am I making the attack numbers too high? thanks guys
Ok thanks guys for the reply I think I found it were I was changing the numbers I put a few letters instead instead of putting a zero I was putting a O. Stupid mistake I know sorry guys didn't mean to be such a noob.
Hey again I have another question I don't know if this was already asked but here go's. After I altered the max fleet sizes the game will freeze and create a dump file and I don't know what is wrong with it I am going to look at the dump file. At first I thought that it was because I had audio files that were to large. Then after I removed the files and let it use the base files then it still freezes and creates a dump file what am I doing wrong. Did I do something that the game cannot unders
Ohhhh, ok thanks
Hi all I have been making maps for SOASE and I wanted to know how do I change the number of starting planets in the Galaxy Forge editor when I go to the Edit Players tab the area that I want to change is grayed out. And besides that Some of the new players that I have created in the map editor don't have a starting planet even though I create one in the editor. I think it is that grayed out area that I need to change to one it is set at zero. Did not know that I had to change that number