What is the estimated download size for the full version of the game.
jorgen10062
I got this error message when i was colonizing planet odessa Failed to find StringID: 'IDS_PLANETDETAILSINFOCARD_CULTURETAKEOVERSTATUS_ALMOSTLOST'. NOTE: Any following StringID failures will be supressed. I got this error message when i went colonizing the planet Odessa
Failed to find StringID: 'IDS_PLANETDETAILSINFOCARD_CULTURETAKEOVERSTATUS_ALMOSTLOST'. NOTE: Any following StringID failures will be supressed. I got this error message when i went colonizing the planet Odessa
Are there any planetary defenses in this game. You know like gun turrets or plasma cannons that are built on the planet. ;) ;)
@Thrawn2787 What do you mean by x-play
And why don`t you use some kind of cinamatic option, for example when you use the planet killer the game will switch to a small videoclip were you can see the planetkiller in action. This is what the people are asking for this is always that little extras that makes a space strategy game complete. You have spend the last 2 years creating this game and so far it looks absolutly great, it exceeds every space strategy game i have ever played, ihope you give it a finishing touch that will
I think it would be better to create some kind of planetkiller, it gives a great dimension to the game. Especially you have some kind of conquest mode in sins of a solar empire. Or a planet selfdestruct option on your capital planet as a last resort when your enemy has you completelty surrounded. Like the Asgard in stargate sg1.
i always believed that a space game like sins of a solar empire should have some kind of planetkiller like the deadstar in star wars or the stellar converter in master of orion 2, that would make the game verry real. What i also like are the orbital weapon platforms great work guys. ;) ;)