The new amounts are great. You have to consciously decide when/where you want cavalry, as it should be. No longer can you have horse mounted troops everywhere. They are a powerful complement to your army rather than your entire army.
Kantok
Cloud walk is uncastable on territory that used to be a Wildland, even after that Wildland has been conquered and settled. Can provide a save if needed.
Caster heroes, even those with "melee" weapons equipped like the starting caster staff should be treated as ranged units for troop placement at the start of a battle. Caster heroes are still starting in the front lines with the melee troops if they have a staff/dagger.
Going Sunday!
[quote who="NiknudStunod" reply="69" id="3350557"] Updates are not a courtesy they are a necessity. If companies did not patch games beyond release they wouldn't be making games very long. I still have memory leak problems with FE which causes the game to crash. Its the only game I crash to desktop after playing for maybe a hour or two. So your view of a non-defective product may not be the same as someone else. You need to take off those
On my desktop where I do most of my serious work: 1 SSD, 2 HDD, Blu-ray, 1 VirtualClone Drive, 1 Always plugged in USB2 (1TB), 1 always plugged in USB3 (512GB), Room for other usb/sd storage, & 4 permanently mapped NAS drives.
[quote who="NiknudStunod" reply="59" id="3350339"] I would like to transport you back to the early to mid 90's. You didn't have day one patches because games were tested and released when they were ready not when the publishers wanted them out. Games didn't ship bug free but they didn't ship in the broken state a large majority of games of today do. I can tell you I am unimpressed with your attitude and dismissal of a person disappointmen
[quote who="Chibiabos" reply="83" id="3350216"] Shame on you for trying to excuse profiting off circumventing every human rights, labor and environmental regulation on the books and claiming wealthy employers have no choice but to increase their wealth at the expense of both jobs in the U.S. and intolerable conditions overseas. Its an outrageous, if unfortunately uncommon for right-wingers, deceitful excuse for reckless profit with no regard to how much harm is inflicte
Good luck Cari.
[quote who="myfist0" reply="68" id="3349898"] No box stores, food from the market, and I would rather buy 20 year old jeans from the local good will then buy what passes for jeans now-a-days, it's crap. As for my TV. it's around 25 years old and one of the last built in my city before they closed it.[/quote] Fair enough. Good for you. I respect people who try to live what they preach. As for slavery & globalization, the difference
[quote who="myfist0" reply="66" id="3349884"] No, no and no. Does a work computer count? or the one I built out of other peoples throw aways? [/quote] Do you make your living off of it? Does it have a chip made by Intel or AMD? Have a Sony TV? I'm sure the other manufacturers have had similar issues, but I don't know that for a fact so I won't call them out. [quote who="myfist0" reply="66" id="3349884"] GO
[quote who="Chibiabos" reply="54" id="3349838"] Its not a matter of willing, its do this or starve. That's not choice. And anyone profiting off putting workers through conditions like those should be prosecuted for manslaughter ... I don't care if its corrupt Bangladesh officials or stock traders on Wall Street. It gets really old listening to the wealthy complain about how greedy workers are, slamming underpaid workers as not being responsible when th
Double post.
[quote who="tazgecko" reply="29" id="3349604"] It would be nice if companies have morals, but they are sociopaths by nature. [/quote] "Companies are sociopaths by nature" is vapid nonsense. Never mind the fact that it's a wild generalization, but organizations can't have morals. People have morals. Organizations are groups of people with individual morality. Just like some non-profits are good, because their leadership has good morals and
[quote who="Lord Xia" reply="291" id="3346365"] We should really start giving out awards for the most hyperbolic anti-steam rants.[/quote] This one would be in the running, for sure. I often wonder if Steam has a program where they randomly subject users to awful experiments simply to see how they react and I've just never been selected. I've had nothing but pleasant experiences, expanded access to awesome indie games, and wonderfully cheap sales to expand m
So I was playing some earlier in the day. Having a good time. I noticed that my relations with Altar and Kraxis had started to sour (the unhappy face). I made a point to send one of my armies towards the Kraxis border should the situation devolve. Had to get some work done, saved the game. Came back, loaded my last quicksave and... <img src="https://dl.dropboxusercontent.com/u/8680349/LH%20Beta/LH%20.75/SaveGame%20Oddities/Clipboard01.jp
Antwone Fisher & The Cell.
RPS and QT3 mostly. Although I've probably found most of the interesting indie/kickstarter games I've been playing lately right here.
[quote who="Kestral2040" reply="8" id="3342955"] thank you, reproed and escalated [/quote] Wonderful. Thanks!
[quote who="Kestral2040" reply="5" id="3342578"] if you could send me the save ([email protected]) I will try to repro it here and get that fixed... I've been told about this happening before but have never been able to get it to happen[/quote] Sent along with a description of how I reproduced the bug each time. Hope it helps.
[quote who="sweatyboatman" reply="2" id="3342554"] I thought this was how it was supposed to work. I'm OK with it frankly. I had a funny bug in 0.50 where my champion "Bacco the Beggar" died while attacking a city, the remainder of the stack (non champions) managed to win the battle and I took the city. But my wounded champion ended up listed in both the city I took and the nearest city. When I reloaded the save I made to show the problem though, I only
As I was playing a few more turns after I posed this I realized that my two caster heroes (my sovereign and a henchman) are both equipped with melee weapons. My sovereign has the caster staff you can equip for 1 point at creation and my henchman has the legendary broadsword (for the +init). If the positioning is decided based on weapons equipped, that's the problem. Not sure if this is then more of a critique of the positioning system or the overwhelming lack of
Maybe it's just me, but shouldn't heroes and henchmen with Path of the Mage be treated like ranged units? My custom designed Path of the Mage henchmen and my caster sovereign always seem to start right next to my soldiers and melee heroes, not back near the archers.
The primary hero in an army died during a battle with skeletons. I won the battle with some surviving spearmen. Afterward my victory screen both the injured hero and the victorious spearmen were teleported back to the nearest city. Can provide save game right before/after it happened if necessary.
In one of the videos Frogboy talked about this. It was set so that you couldnt' see the nitty gritty details purposefully. If I remember right the thought was that this way emphasizes picking heroes based on their "flavor" rather than min/max.