AUDavo

AUDavo

Joined Member # 2978613
0 Posts 6 Replies 96 Reputation

1. Make it possible for teammates to choose whether or not they want to start in the same solar system. Its kind of hard to rush aid to a teammate if he's not local. 2. Peg the fleet upkeep cost to the actual size of the fleet and not the total ship slots. And for the guy who requested a MP pause option...press the pause key.

1,040 Replies 569,747 Views

I generally have two fleets: A defensive fleet that hangs back in a central location or around a contested planet, and an offensive fleet that is at least twice the size of the defensive fleet and preferrably 3 times as large. The defensive fleet is supported by several Hangar Defenses and PJIs to trap intruders. When attacking, I normally send a small contingent ahead of my main fleet. The computer doesnt like fair fights so when he sees the small attack force he throws everything at it. As he'

9 Replies 6,044 Views

1. build cap ship factory and que up a ship 2. build scount and set to auto 3. build a couple of frigates 4. Send cap ship and frigates to clean out nearest planet 5. build colonizer and send to nearest planet 6. Upgrade new planet infrastructure 7. build 3 civ research centers and research whichever resource Im short on and trade routes

23 Replies 24,572 Views

I played in windowed mode last night - I was able to exit the game without locking up my computer. However I noticed that the ship icons disappeared when zooming out. This made it difficult to readily find my ships (other than using the sidebar). Screen-edge scrolling wasnt as fluid either. Im still looking for that minidump. Thanks again for the suggestions.

4 Replies 2,679 Views