Icon 54 (Video Clip) As we polish off the default file icons, we come to the Video Clip icon. This icon is used by windows for several types of files; if we don't do the WMA, and AVI file types separately they would show up as the
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That is a very obsuscure bug. Your best bet is to send a email to T-Man.
Icon 53 (MEDIA File) We only have 5 default file types left in our package. We will however do more File type icons before our pack is done, but since I am sort of on a File Type roll, I figured we should just push on thru and pol
It is realy not that hard to make a theme resolution indepentant. You can usaly do it without and scripting at all. But most people just dont bother. Thats can be the differanse between the a good DX skinner and a great one.
I will most likely have some sort of All in one, once the porject is done.
I dont think I have the directions correct. That was just to show aspect.
I thought I mentioned it in the Video, but for Corel 11, there is a bug in the PNG exporter. You need to go to www.corel.com and download CorelDRAW 11 SP1, and while your at it get CD SP2. That should fix the problem. Also, if you need to you can get transparnacy by exporting as PSD insted, even without the patch. But get the patch its a must.
Icon 52 (GIF File) Today we will polish off the last of the Default Image file icons. The GIF File. This one is usually pretty simple in concept for me, since GIF's are almost exclusively used for the internet, and when I think of
The gradent on the CD is a Conical Fill, with several colors in it.
That could be possible, however it would require a compleat redesign of the main ui.
I must admit that Alax G. The guy who did most the UI for GC1, had mocked up a Rotaed map in his concept for GC2. So when I came on to the project it the idea was already planted. But as I do these screens I am constantly worrying about "why's" thats have the challange of UI Design.
Icon 51 (BMP File) Today we get back to the default file icons and as long as we're at it lets take care of the first one on the list: the Bitmap file. This icon is one of those icons that drives me crazy. It is exceedingl
Sorry, the buttons are in the Display on the right side of the map. They are mostly toggles, ment to be LCD like. We may tweek these to make them bigger, or even move some of them off to a "Advanced" Diologe. We just wanted to have all the Mini Map options avalible for the beta, so people can see witch ones they use, and so we can tell witch ones need to be avalible at all time. As it is some of them will not be used that often.
Wait untill you try it in the game, if you are playing it on a 3d plane, and you have a square it feals really wierd. But thats what the beta is for.
Designing the Galactic Civilizat <td colSpan="2" width="1201" height
Icon 50 (iPod Mini) Yesterday I said I would be doing another File Type icon, however I have decided to take a little detour out of the default icon pack icons and do something purely for the fun of it. About a month ago,
You make sure you tell MS that
CorelDRAW for Skinners. Part 6: Advanced Mesh Tool 201 I have gotten a lot of requests for an Advanced Mesh Tool Tutorial, so today I am going try and help. Today's tutorial takes us fr
Icon 48 - 49 (Application & BAT Files) Over the next few days I would like to polish off most of the remaining default icons supported in a standard icon pack. Today we will take care of two of them. Yesterday we did the IN
Icon 47 (INI File) Well, today is Friday and I'm beat, so as with the last few Fridays I was thinking it would be nice to do something simple. Our iconpack is coming along well, better than I had hoped in fact. However we have man
Icon 46 (Desktop) This is one of those icons that everyone looks at in your icon pack, but is actually rarely seen in use. Mostly as a 16x16 in your quick launch bar, but never the less I like to spend a little time on it, an make sure it looks good. Since the Desktop is esse
I think that was my bad, I went thou and apporved a bunch of Icons, and must not have rated yours. Sorry.
You need to select the Objects you want to export. And then make sure the Export Selected Only checkbox is checked in the Export Diologue.