Around a campfire tonight my 5 year old daughter started singing to the moon. It went something like this: I love you moon I wish you were part of my family I love you moon If I could breath in space I would run out and hug you I love you moon If you were a human I would kiss you on the cheek I love you moon I wish you could live with us or at least near the sun But I wouldn't look directly at yo
Draginol
So why do people demonize companies that outsource to China but it's perfectly acceptable for individuals to go and buy things made in China? Next time someone wants to rant about company X outsourcing, they should, at least, start trying to buy American if they feel that way.
Every time an American buy something made in China they are outsourcing.
As some of you know, I'm politically conservative. This is fairly meaningless since my interest in politics is much like my interest in professional Starcraft. I'm kinda interested and follow it probably more than is healthy but I don't get particularly fired up about it. But I do like to debate. I will debate anything, no matter how mind numbing. I am thinking that this is why I tend to have mostly liberal friends. I enjoy talking to people who disagree with m
[quote Please go and listen to his full statement and not believe the Fox News lie. It will always amaze me how they get so many to believe their twisted wording.[/quote] I posted the full context in the OP. Is Whitehouse.gov not good enough? Just because left-wing partisans are insisting that the his quote is being taken out of context doesn't make it true. Feel free to go on YouTu
Assuming the game does even moderately well, which is looking more and more likely, we plan to keep enhancing it for years to come, especially in terms of MP and social gaming. Hell, I'd like to see people make their own quests and campaigns and share them. The campaign Jon Shafer has made "The Fallen Enchantress" was done entirely with built in tools (i.e. no special programming) and it's insane in how complex you can get. Seriously, go back and play Baldu
[quote who="Savyg" reply="31" id="3194251"]I'm guessing the possibility of actually getting an answer is low, but I assume you're not implementing DX10/11 on this title. Any idea if it'll be in the next one?[/quote] Not any time soon. We'd have to cut out Windows XP support and we're not prepared to do that (and we can't afford to support two completely graphics systems).
[quote who="Grizzyloins" reply="1" id="3193789"] we allowed to have any idea on what Beta 5 might encompass?[/quote] Sure! Things not addressed in Beta 4!
I've had pretty crappy luck over the years. I've often felt like the guy who built swamp castle. Luck is more of a force multiplier. And I don't think talent is a primary component (I'm not very talented). And there are lots of people who work hard but fail at business.
Derek's very busy with making sure Fallen Enchantress is awesome. He's been working crazy hours for the past several months straight. That and he doesn't type 120wpm like I do. :)
My guess is that we're looking at early August for Beta 4. The Political Machine 2012 is tying up our QA resources this month.
Well put, Jytheir. It's about trade offs. Being successful in business isn't the same as being successful in life. Too many people equate money with happiness. They have very little to do with one another. Being successful in business brings a lot of other side-effects - failed relationships, lawsuits, never-ending stress and uncertainty, etc. It's a trade off. Being wealthy doesn't make someone better than someone else. It just means that in this one measurable area
I'm told that my interview with Wired magazine regarding the death of Steve Jobs is scheduled to show up in the August issue of Wired. Keep an eye out!
In a recent speech Obama made the statement that implied business owners didn't build their businesses -- "someone else made that happen" I'm going to put the full text and context of what was said because I've seen left-wing writers trying to diminish what Obama said by claiming it was taken out of context. So here's the full context: I’m always struck by people who think, well, it must be because I was just so smart. There are a lo
My favorite Penny Arcade quote comes from this blog from Gabe. Someday every bully meets and even bigger bully and maybe that’s me in this case. It’s the same thing that happened with Jack Thompson. It might not always make the most business sense and it is a policy that has caused us some legal problems, but I really don’t give a shit about that. When these assholes threaten me o
No promises…but I am lobbying for an in-game quest editor to make it relatively easy to create quests and events.
It was twenty years ago this week t
Good gravy is this cool: <img src=
<img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: right; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="image" border="0" alt="image" align="right" src="http://www.draginol.com/images2010/What-your-multi-core-system-brings-to-co_1115E/image_thumb.png" width="213" height
There’s a show on National Geographic called “Doomsday Preppers”. I’ve never watched it. But I have read a number of blogs from people on the subject and I’ve become convinced that most people, even those into “prepping”, haven’t thought through what would be the likely, and even predictable, steps our society would take as it self-destructed. The doomsday scenarios I have seen discussed revolve around one of the topics below:
As a business model, I very much like free to play. Free to Play is a direct response to the digitization of PC gaming. It’s no coincidence that free to play is a PC-centric phenomenon. If we still had a handful of major PC game publications and a major retail presence, there’d be no free to play. The market adapts, the consumer benefits. Let’s define free to play: Free To Play is software that is fully functional and usef
64bit operating systems (like Windows 7-64bit) pave the way to expanding games in interesting ways. Bigger worlds, more players, more unit types, more stuff. It wouldn’t be fair to those who don’t have 64-bit OSes to have to pay for features and content they can’t use. So the question is, would you support the creation of future DLC that is only available to those who have 64-bit? To vote, go here:
Generating about 2.5MWh per month in power.&#
In our local school district, it’s $7,600 per student. <img style="background-image: none; border-bottom: 0px; border-left: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://www.draginol.com/images2010/Educational-spending-per-student-in-Mich_AEE2/image_thumb.p
As some people know, the initial release for Fallen Enchantress will not have multiplayer enabled. It was decided early on that 100% of the design and development focus for Fallen Enchantress would be on delivering a world class single player experience. But after release, lots of things become possible. Advocates of multiplayer tend to be vocal. To gauge genuine interest, how many Fallen Enchantress players would be willing to pay a dollar to support the development time for a