master1a

master1a

Joined Member # 3028866
0 Posts 47 Replies 521 Reputation

You can roughly calculate it as doing [(% damage increase) = (% shield bypass)] vs frigates and more to larger targets like star bases and cap ships. I don't understand why people think the shield bypass works a lot better vs advent then other races it will a little because of mitigation techs and culture bonus but just because they have a higher shield to hull ratio doesn't mean you need to do less damage unless the unit still has shields when its destroyed (very possible but

19 Replies 9,452 Views

[quote]If I don't have Entrenchment or Diplomacy, can I play online against other people with Entrenchment or Diplomacy??? [/quote] You can only play with people that are using the same version you are. [quote]Does anyone else just have the original Sins w/o these mods?[/quote] Lots of people do and anyone who owns sins (any version) can play vanilla; however the bulk of the player vs player community plays diplomacy. [quote]Do these mods completly change t

7 Replies 31,947 Views

Since the latest patch I haven't noticed any significant ICO based lag will post again if that changes.

36 Replies 35,598 Views

[quote who="Darvin3" reply="17" id="2946968"]I said usually.[/quote] acknowledged. [quote who="Darvin3" reply="17" id="2946968"]3. micro The skill of the player is irrelevant to the strength of a fleet. Of course a good player can overcome a disadvantaged position, but that doesn't change the fact that it's a disadvantaged position.[/quote] Some ships are effectively more powerful if you micro them well, take the guardian as an example. [quot

18 Replies 48,714 Views

fleet size doesn't take into account: 1. tech researched 2. cap ships 3. micro 4. ship type vs ship type (if you counter his ships with yours or not) 5. defense structures (star bases, repair, turrets and hangers) 6. how close a source of reinforcements are (doesn't have anything to do with how strong your fleet is but can still be crucial for winning the battle/war) 7. culture bonus 8. health of ships, antimatter of ship

18 Replies 48,714 Views

From 3-12 eastern (best time to find games in sins) there is an average of about 30-35 players online, 50-60 is moderately uncommon to reach on a weekday though sins will surpass 60 concurrent players logged in most weekends unless the server has been acting up.

10 Replies 8,347 Views

[quote who="blueleader58" reply="6" id="2944957"]Well i've been typing several emails and i've waited only to get no response, im ready to just call and get it done now[/quote] each email resets your position in the queue.

8 Replies 20,335 Views

[quote who="Ovangkol" reply="2" id="2943998"]The Subverter explains how my caps could never retreat,[/quote] It would if this distortion field affected caps more likely he had a phase jump inhibitor or was using grave bomb or another disable capital ship based disable (or a combination of them).

9 Replies 15,662 Views

No, it creates a box used for selecting multiple units. Try the right mouse button. Edit: Holding in the right mouse button will rotate the view when you move the mouse. If you want to *slide* the camera use the arrow keys or move the cursor to the side of the screen, also you can follow a unit by zooming in on it.

2 Replies 27,333 Views

[quote who="NickName0987" reply="7" id="2940067"]Ah so many questions! Its hard to work it all out so I'll just ask. If I go for the carrier capital ship at the start, and I need it for basic killing nearby planet garrisons, should i be giving it bombers or fighters? Even though fighters have a higher damage multiplier its the bombers that have more DPS. The garrisons usually consist of light and medium armour units. Fighters do 200% to light but 25% to medium, whi

15 Replies 8,599 Views

[quote who="BrianShepard" reply="5" id="2934293"]And if they have to give me a refund they have to give everyone one.[/quote] I don't know about this; if 90% of the people are happy with what they got, why do they need a refund? Now to see if I can understand your problem fully: 1. you bought sins and the entrenchment expansion 2. you bought trinity for the account you registered the above on 3. when buying trinity, already owning the

18 Replies 21,719 Views

Darvin if you want we can test it, I will play advent you can play any race we can play on any map of your choice; I can start any time from 30 min to 5 hours from time of posting (or another day).

102 Replies 179,572 Views

[quote who="Darvin3" reply="38" id="2933439"]Sorry, but if you're losing to Advent in the early-game as Vasari, you have some serious issues.[/quote] I never said I had any problems in a certain match up, all I said was that if i were to pick the weakest race early and mid game i would pick vasari.

102 Replies 179,572 Views

there is no 4-1-4-1 unless its a 8v2 you can however have a 4-4-1-1 (assuming you're going in a circle)

19 Replies 25,417 Views

[quote who="Seleuceia" reply="35" id="2933225"]Dunov Shield Restore needs a secondary buff that it applies to the target...a bonus to shield mitigation would be nice...you may also consider having shield regen over time in addition to instant shield regen to make it more useful for frigates (though this is a little frivolous)...you can also consider allowing the dunov to restore its own shields[/quote] I like the idea of having instant shields and shields restore over time

102 Replies 179,572 Views

In my experience when someone mini dumps the game stays frozen till that player closes out of the game; with the game lagging like it has been people may be taking longer to realize that the game is crashed instead of lag halting the game for a little bit.

39 Replies 31,592 Views

[quote who="Darvin3" reply="26" id="2932244"]I don't know why it gets the loyal following it does;[/quote] Because its the Human Battleship; so most players probably consider it the default capital ship.

102 Replies 179,572 Views