jimbobdick

jimbobdick

Joined Member # 3031081
0 Posts 3 Replies 35 Reputation

I enjoy those type of games, but they are usually limited in nature to 10-40 planets. The game can support hundreds, and with the save feature, a battle could technically go on for hours if not days. The problem for players who are into that kind of strategy is that they don't have enough to expand into because though the game engine and mechanics support the depth for super long play, the actual depth and options just aren't there. It's a good game but it just doesn't have the variety

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I'm pretty sure I'm not really comparing the game when I tell people and agree that there isn't much depth to it. What game can Sins be readily compared to? There are no RTS space strategy games, which allow you to research in real time and strategic zoom from the galactic map to the tactical map. I'm interested only in seeing a better Sins, not having it become more like another game. The game gets boring, because there is not much depth, not much to do. What there is to do,

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I don't want to pile onto a thread about how bad the game is. But in a sense it is boring for some players and you make valid points. I myself played for about a week, and burned out of it. I turned to map making and to downloading the UZI mod and just found myself bored to death after. The problem for me is the repetitive nature of the units and the lack of them. Don't get me wrong they are somewhat balances between the races, and they are cool to look at and use. I know it w

32 Replies 136,004 Views