Just curious, where do they sell it? Europe?
Dr.Gonzo
Not by definition no, but there comes a point, would you not agree, where the line certainly blurs? Can you _have_ greed without profit?
Epic... fail... EA should reincorporate as EF... what a bunch of clowns. Told you it would suck... go on, search for my old posts. Anything EA puts their hands on turns to garbage.
Bethesda mislead people through the entire development of TES:Oblivion [go on, look at the e3 videos vs. the final product]... I won't buy it up front... Will never buy another game up front from Bethesda... they lost their credibility in my book... To me, this looks like the same crap as Oblivion in a more grungy, apocalyptic setting... How do the mechanics work? Is it the same broken crap I found in Oblivion? If so, pass.
I have a copy of Windows Server... but bang for buck Ill just run linux-flavored servers...
Ask yourself: "Has America always been a super power?" Answer that, and you answer your question.
The future of video gaming is bleak in my opinion. I think console competetion and the intentional drive to kill of PC gaming under the pre-text of "piracy" is a huge problem.... Second only to the "all flash and no substance" philosophy currently held dear by so many video game studios. Be prepared, the bottom will fall out sooner or later, and in reality, it's for the best.
Any or all of you feel free to open a Google search for "define: greed" kthxbye
Microsofts attempt to bridge PC and Xbox360 gaming to lure more developers to their side. Just look at the packaging similarities. Too bad they don't spend half as much time developing a gaming API that works _directly_
5 Years of concentrated fail. It's not a game, it's not complete. It's a freaking creature editor. They're not interested in releasing a "demo of the actual game" because the creature creater is in essence the actual game. This game has been completely misrepresented through it's entire development phase by both EA and Maxis. Im sure they'll all riding high on the inevitable sales that Spore will rake, but Will Wright et al should be absolutely ashamed of themselves. This is the defining reas
Safe mode install from an archive should do it, like Blair said... I had the same problem.
Times Square, NY?
Speaking of collectors edition what are the estimated shipping times to the west coast USA... Im still missing mine ;)
Full XP install is nowhere near $300, I got my last legit copy for under $100.
If only more companies worked this way.
Please check to see that the game is exiting cleanly- Im not sure what the problem is but it certainly has exiting issues for me.
I haven't found it in my task manager after closing it, but it does cause instability, sluggish performance etc. in my system after I've closed it out.
[quote] I think maybe the best solution would be to just merge command groups into fleets. [/quote] But I like to hotkey my frig factories :(
[quote] It goes 7-1 real fast. If you can hold that off you're a better man than I, gungadeen. [/quote] The mission "system" needs to be tweaked quite a bit more.
What kind of internet access to you have- and what is the related hardware: makes and models please?
The z5500 should be digital etc. where the x540 are analogue.... I dont think the X540 does coax/optical in... just multichannel analogue... so no true digital audio- still fine speakers. A buddy of mine has the Z5500s... he's never said anything bad about them. Dont bother with the Fatality stuff, generally speaking... especially if the same card is cheaper without the name- If it's in the bargain bin for "x" reason go for it.
What's the radius of the star?
I think in order to get barren neutral planets you have to edit the planet and uncheck "load default template" ... not totally sure, haven't tried it yet. As for phase lanes, they tend to be as long as the distance between the two object connected... move them closer together?
There seems to be a pathfinding bug in 1.02 [likely was there before]. It happens with a frigate factory rally pointed on my cap ship [4 jumps away]. The ships coming out will pick very esoteric [and often dangerous] routes to get to the rally point- even if it's the same number of jumps, they'll wander through pirate territory. It's out of their way, and Im curious as to why they do it. Hazards should be considered in AI pathfinding.