[quote who="Archaon6044" reply="18" id="2113221"] Quoting DANMAN3712, reply 13 Did you guys download the patch in the main post for the DEADLY FORGE and update your maps? DANMAN definitley, and to update the maps? just open them up in the forge again? i tried that too, and it didn't work i'm afraid. Quoting DANMAN3712, reply 13 If not, don't worry, 2.1 should fix all that. Should be up soon.<
DANMAN3712
Did you guys download the patch in the main post for the DEADLY FORGE and update your maps? If not, don't worry, 2.1 should fix all that. Should be up soon. DANMAN
Manshooter, Once again, fantastic work my friend. I cannot wait to update 7DS to the 1.16 Sins/Entrenchment not only because people want it, but so I can showcase the newest release of this mod. I though your explosions were awesome before, but now they are breathtaking. My congrats to you. Also, don't know if you downloaded 7DS 2.0, but I pay special homage to you in one of my loading screens. Congrats, and keep up the good work. I do hope
[quote who="SemazRalan" reply="4" id="2111753"]DOWNLOADS: 3780 (This week: 239) Not bad at all. Just think how fun an MMORTS version would be. [/quote] Not bad for a version of a mod that has been out for about 2 weeks..... DANMAN
Greetings All! I wanted to let everyone know that I have been hard at work dealing with all your issues, and will have a 2.1 version available soon, either by tonight or tomorrow. I have addressed balance issues, mitiagation, the Atlantian Vault, and other issues regarding to balance and the way things are playing, along with several bugs that have been pointed out. As soon as I am done testing all my changes, I will release this update. Also, since many changes we
[quote who="adecoy95" reply="18" id="2108181"] Quoting FrostyHeat, reply 14 Quoting SpardaSon21, reply 12Ha you think that's a lot of armor? The TCA get armor in the high 20 and low 30's. All that armor combined with shield mitigation = BRICK!. But nothing stays alive without support, or under focus fire of everything. To Danman this 7DS 2.0 cost up to 1.6GB memory? I check this in task manager wonder
[quote who="MegaHammerz" reply="7" id="2107493"]Hey there, Awesome mod! I used to play it a lot but just returned from a long hiatus. Is there a plan to make this mo Entrenchment viable or am I boned and have to go through making custom copy/degrade patch level ect to get it running or is there hope if im patient/status ect? Sorry if this has allready been answered somewhere else but 124 pages and a poor if not defunct search function on theese forums has prom
My hat goes off to you guys, especially you EvilTesla, This as you know is something we have been trying to do with 7 DEADLY SINS. Congrats, and good luck! DANMAN
[quote who="Kuliakhan" reply="17" id="2102809"]I have a question.... I may just be overlooking it, but which Atlantian Ship has the crew Derelict Ship ability. I researched it and apparently some ship of mine crewed one as it went through a graveyard, but I can't figure out which ship it is. I am most likely just looking over it, but it someone could tell me it would be helpful. [/quote] That would be HORUS. Its one of the "gold" Orion/Atlanian ships, not the organic ones.<
[quote who="cmdrleeadama" reply="9" id="2101853"]i think i found a bug with the TCA. It looks like their upgrades that are supposed to reduce the resource cost of their units actually increase the metal and crystal requirements for their guys. I got through the conductive rails researches, which puts me at a 24% discount, but the price of my units and buildings actually has gone up quite alot. For example, my trade station actually costs 750 credits, 140 metal, 185 crystal now, which is alot
[quote who="tito_defekt" reply="10" id="2100285"]So, when can we expect 2.5 (SOON right hehe)???? [/quote] Actually working on that now. Hopefully within a few weeks. I want to change the mod first to the new version of Sins, and that may be what 2.5 is, then later add all the new stuff in, and that will be 3.0. I have not made up my mind yet. [quote who="Dizzy_XC" reply="8" id="2100020"]Good cuz I already said I used a poor choice of words. Please
Greetings All, DANMAN GAMES is back up and running, so if you need to go there you can again. ALSO, I have made a section on the official forum for various bugs you guys might be finding. Please post them there so they are all together, and I can begin fixing them right away. Here is the link: http://sri-corp.com/Forum/index.php?topic=1155.0 I will be checking it everyday for posts. Al
[quote who="Dizzy_XC" reply="22" id="2098924"] Quoting DANMAN3712, reply 21 Also, I did put research requirements on all TITAN ships, so no one should be able to build them from the start, but I will double check. DANMAN So the KOL BETA and the new Titan Marza class forget the name, I think u can buy right off. The KOL BETA is hugely nasty. The other requires 200 logistics, so at least there is something to
[quote who="DarthCaedusMorgan" reply="19" id="2098644"]I was going to download the mod today and already visited danmangames.com website, but today when I click on the link or type it in my browser I get a page load error of connection interrupted [/quote] The site is having a DDOS attack right now. I guess we brought them more traffic then they could handle. The server guys are working on it right now. Hopefully it will be back up in the morning. [quote
NEW FROM DANMAN SHIPYARDS! Here is a new TCA ship, named the Lorentz, that may be coming to 2.5 of 7DS: DANMAN
Also, Rebels may be coming later too, I have full permission from EvilJedi to use those. But again, I am limited to the hardcode limits, and right now they are on the back burner. DANMAN
[quote who="mr.WHO" reply="16" id="2097990"]What about Howeworld 1 races ? [/quote] Coming Soon hopefully! DANMAN
[quote who="icen9ne" reply="18" id="2098129"]In the game, you spell capital ship wrong for all the Atlantian ships. Is there a way I can go in and easily fix this? It is kinda driving me bonkers. Also, I like your inclusion of stellar conversion, but can you also reform planets after you destroy them like in the Moo series? You could also add new portraits for the Star Control races using images from Star Control 3. T
[quote who="Dizzy_XC" reply="14" id="2097896"]I'm hoping the 7DS 2.0 Empire's Military tech gets streamlined a bit. Seems like an afterthought how it was done. I mean, why would I take an ISD Type I when for the same tech and logistics and nearly the same price I can get a better type II? I think the Military Research Stations should be stepped to reflect the better version having fewer for a Type I and more for a Type II required. Gives the player a need to work to upgrade to some
[quote who="mr.WHO" reply="20" id="2096561"] Noticed 2 things. The TCA Bastongne Battlecruiser can't upgrade on lvl 8 or up. Nothing to upgrade to, it's maxed out. Same for Arilou Mothership. Anyway Arilou are like infection, you let then grow and you're dead I played as Arilou vs Empire and I had a lots of ship in lots of sectors, when I chased Empire task for I put multiple blockades and ambushes. It was so fun that I though: if
[quote who="donnor11" reply="16" id="2096354"]Hey, just so I don't make you gods angry, can I post some new in-game pics of the mod? Oh, and thanks for adding the tip about Ctrl+Shift+Z, it helped a lot! [/quote] Of course! This always pleases the gods. Especially if you have high quality pics, with all the hud removed. Please post, and share your offering! I am sure people will enjoy more pictures that what I have done. [quote who="darkrem
OMG....I need to update! Mans00ter my friend, you never cease to amaze me. This is awesome work. And if Last Stand includes this....WOW. DANMAN
[quote who="Dizzy_XC" reply="7" id="2096085"] Quoting DANMAN3712, reply 2 Hi guys, The vanilla races are just that, vanilla. I did this on purpose to prove a point. To prove what could be accomplished through modding versus standard out of the box. Enjoy the vanilla races now, especially if you want a challenge. They all die in version 2.5 DANMAN I've been think
[quote who="Thoumsin" reply="1" id="2095259"] Quoting Dizzy_XC, reply 5 I ran into one from The Dark and it kicked my arse. 8k hull 4k or more shields... almost 3x that of my TEC capital ship. Try the TCA, they are the TEC on steroid... TCA, The Unity, and The Dark are the steroid version of the TEC, Advent, and the Vasari... It is not yet finish, but for more information about the 7DS race, take a loo
Hi guys, The vanilla races are just that, vanilla. I did this on purpose to prove a point. To prove what could be accomplished through modding versus standard out of the box. So, the TEC, ADVENT, and VASARI are unmodded, out of the box. If you want all the new features, especially the research, use the TCA, UNITY , and DARK FLEET. Enjoy the vanilla races now, especially if you want a challenge. They all die in version 2.5 DANMAN