Beowulf327

Beowulf327

Joined Member # 3038998
2 Posts 6 Replies 266 Reputation

I would suggest playing a game with more than just 1v1 or 2v2. My first successful game was with locked teams 3v3. It gave me a good strategy and gameplan for future games. But stick with it, at some point it just clicks and you start playing well. And also, you'll find out your favorite faction: mine's TEC which is very good at turtling and building up economy

19 Replies 9,952 Views

^^^ I'm not sure if you can win via the technology approach. What I think he was trying to say was that players who play defensively and slowly(building up empires to a reasonable scale and then stopping, getting really high in the tech tree, amassing huge amounts of resources, and THEN starting to dominate the other players) will do very well in SOASE, while they wouldn't do nearly as well playing that way in RTS's

46 Replies 39,140 Views

All of this still doesn't take away the fact that the superweapons don't really help any one strategy, and instead inhibit the devs ability to add elements like PJI. Does anyone actually use superweapons as an essential part of their overall strategy in games? I play very defensively actually, I obtain all the easy planets and phase lanes to gain land/resources and then I just wait, build, research and build defenses and keep my fleets near my planets. But I never use the superweapons, so who us

46 Replies 39,140 Views

[quote] I know, it's almost like they want the game to have only 1 strategy and for those of us who prefer to defend ourselves to get kicked out of the game. Turtling, Booming, and Rushing are all legitimate strategies and should all be encouraged, for a good example of a game that does that just look at Age of Empires. Their guide lists the 3 tactics and gives you examples of how to best play them. [/quote] I was just saying that that was the reason the

46 Replies 39,140 Views

[quote] no, superweapons are not (the only) reason why pji are nerfed. if you just have to fortify two or three key systems with tons of defenses and a pji or two, attacking becomes effectively impossible. trust me, its not fun. [/quote] While I agree that there would definitely need to be some sort of balance in this scenario, I think that stardock is intelligent enough to come up with methods of avoiding problems like this. Maybe they could

46 Replies 39,140 Views

So I've been playing the game for a couple of days and have been enjoying it very very much, and I've had few complaints about the game. But one thing has caught my attention and slightly irritates me because it inhibits a possibly very strategic and interesting element of this great game: superweapons. My problem with these structures is two-fold. First) Relating to a topic about Phase Jump Inhibitors which is being discussed in this forum. The dialogue about the PJI's is that in the b

46 Replies 39,140 Views