Protoplazm

Protoplazm

Joined Member # 3041350
3 Posts 127 Replies 21,372 Reputation

[quote who="backup7" reply="6" id="3440708"] How did Doci steal grimm's roid when it was under cultural influence?[/quote]Doci is famous for hax. This is one of his early ones. The Z axis worm hole is a lot better.

11 Replies 51,120 Views

[quote who="GoaFan77" reply="39" id="3426205"] Quoting Protoplazm, reply 38 Quoting XATHOS, reply 37 Quoting Protoplazm, reply 36 SO! There is a sequel in the works! How the hell did you get a confirmation out of that?Well by deductive reasoning it's clear; that if something is in jeopardy of being rushed to finish, it follows that it's already in production. Simple. A. Major Stress isn't a dev, like the rest of

47 Replies 101,243 Views

[quote who="XATHOS" reply="37" id="3425667"] Quoting Protoplazm, reply 36 SO! There is a sequel in the works! How the hell did you get a confirmation out of that?[/quote]Well by deductive reasoning it's clear; that if something is in jeopardy of being rushed to finish, it follows that it's already in production. Simple.

47 Replies 101,243 Views

[quote who="Major Stress" reply="14" id="3423818"] Why are you guys pushing for this so much? Seems like some people want to be impatient, and rush this title out so that it will become an incomplete half ass mess that damn near every other sequel is. Fan Pressure pushing to rush a product out the door long before it is finished...[/quote] SO! There is a sequel in the works!

47 Replies 101,243 Views

There are numerous topics on the forums revolving around the future of Sins, and the likelihood of a follow-up version utilizing multi-threading and other improvements. With some 5 years under the belt of Sins I, isn't it time to start anticipating its end of cycle? Really, how much more mileage can you get out of it with DLC? Surely, expansions are off the table, but where is the development of Sins II at present? Let's hear some relative discussion about th

47 Replies 101,243 Views

[quote who="CyberCheese" reply="42" id="3389514"] Well sin, I've been in two 5s games that did in the last week, although no VLs had to go mobile to survive. The point of my question is that the games were still somewhat close (the entire team on both sides thought they could win) even by 2 hours.[/quote]Basically what GoaFan said is essentially the case. It should be obvious, but if it's not, then use the 1 in 5 rule. 1 out of every 5 people are idiots. I

43 Replies 119,415 Views

Terms of Disuse: By reading this you waive all semblance of rational comprehension and accept personal culpability for any irresponsible inaction arising from formal understanding of carnal knowledge . With worldwide Internet traffic volume increasing at a rate of 32% each year, companies looking to mine that data would "effectively analyze 80 exabytes of d

22 Replies 135,390 Views

[quote who="RogueCaptain" reply="12" id="3164130"] Is Stardock doing a soon-to-be post apocalyptic scenario game?[/quote]This by far would be the greatest boon for post apocalyptic scenarios, especially for gamers that learned from it. Imagine a full scaled sim-city survival meets Mavis Bacon's Fallout.

65 Replies 369,004 Views

Sins is going to evolve into a virtual reality simulation of trolls in space where you get 10 minutes inside a power ranger troll for $100 and it will be worth it.

13 Replies 16,163 Views

[quote who="Wintercross" reply="14" id="3313264"]I always play to the last ship... Though I rarely play online. I actualy enjoy holding out for as long as possible against overwhelming odds. Makes for a good tale afterwards. Quiting when your losing is just lame. gather your remaining ships and fight your last stand for crying out loud.[/quote]That's real noble and everything, but since you don't know I'll 'splain it: There is nothing virtuous in

48 Replies 213,149 Views