Ke5trel

Ke5trel

Joined Member # 3041813
3 Posts 131 Replies 26,868 Reputation

[quote who="Trigeminal" reply="16" id="1944724"]Update from irc today: 9:42 AM There is no Demigod update this week - probably not next week either because its Thanksgiving in the U.S. and we'll be closed part of the week. 9:49 AM plans are tenuous things... they change a lot 9:49 AM and we'd rather do things right than rushed Hope no one is too bummed.[/quote] Well, between L4D, FO3, and

67 Replies 146,353 Views

[quote]They don't expire. They're there until they're killed. There are limits to how many you can summon at a time based on the type of minion you've purchased (there's no limit to the # of unique minions you can bring in but the generic minions have limits).[/quote] So I take it that unique minions are A. really hard to get/easy to kill or B. not as useful as generic minions? I'm psyched to have a few dozen were-walruses...I mean...yetis [e digicons]*_*[/e]

13 Replies 32,025 Views

c'mon guys... we are comparing apples and oranges here... it's so subjective XD (kk, that was lame but I couldn't help but be that guy) Oranges, because if you peel carefully enough in one ring you can superglue it back together and prank your friends endlessly with your hollow orange...

15 Replies 56,613 Views

[quote quoting="post"] It would be wonderful if those who have their ideas utilized in Demigod could be listed under a "Contributions" or better (according to scope and import) field in the game manual at time of release. T`would be very cool. [/quote] what would be even cooler: A pet, icon, item, minion, samurai flag, skin, weapon, etc. that is given to Gamma/useful testers that doesn't necessarily do anything too awesome, but definitely looks awesome c

3 Replies 583 Views

if you follow Gnat3's link, tesb, you'll see several character portraits. # 5, 6, and 12 have been informally called Yoshimitsu, Porygon, and Usoll on the forums, but we have no names for them. # 8 is Occulus, he's a general and there are achievements listed for him in the Lua files. Pretty sure he is blind :P All I got Peace

67 Replies 146,353 Views

The roster is QoT, Sedna, Vamp, UB, Rook, Reg, TB, and Oak. So post-release we are potentially looking at Occulus, Porygon, Yoshi, and Usoll (Unnamed Steampunk-Owl Leotard Lady)...Can we have official names for the last three? And yes, this is awesome news :D

67 Replies 146,353 Views

I just recently got back into the game and I'm playing 1.5. There are just as many players now as there were in June, when my old computer melted (70-90 during peak hours, 30 offpeak). The main gripe I've had was seeing a lobby of ten players who couldn't host. 1.1 should fix that, and that coupled with radical rebalancing should give this game a new lease on life, imo.

28 Replies 33,453 Views

[quote]Broosbee, a question. Why did you have stupid insurance?[/quote] Psychoak - for the most part you make cogent arguments, or at least seem to think outside Fox News talking points. That said, blaiming Broosbee for his "stupid" insurance is kinda brutal. Remove yourself from the angry internet for a moment and recognize that his experience says something about our health system beyond his inability to pick a product. Peace

150 Replies 719,828 Views

Square Enix probably gave GPG incredibly favorable rates and terms. They are willing to take a loss to break into a new market/business with a game that has pedigree. Regardless of how well SD and GPG work together in business terms it probably made more sense to go with Square.

16 Replies 73,830 Views

[quote]Sins 1.1 should be getting the basic Impulse matchmaking[/quote] basic is fine as long as it's integrated well and comes out with 1.1 :D

30 Replies 63,509 Views

[quote who="-=XX=-Nephilim" reply="21" id="1936082"]When can we expect clan support, match making system, leaderboards etc... for Sins (and other games) via Impulse!?!?! This is the real update I am waiting for [/quote] Where did I get the impression that the upcoming Impulse update would include these things? Are we not getting matchmaking?

30 Replies 63,509 Views

Oops, you are right, OK, I missed the parts about choosing whether your DG plays as General or Assassin :o So you are saying a player should have the option to play *any* DG as an Assassin or a General? I thought you were saying TB should be a general. Sorry about that. It would be pretty sweet to have the option to play Rook as a General, with little walking trebuchet minions or something :D

7 Replies 1,259 Views

[quote who="BulletMagnet" reply="6" id="1931025"]ah but, Gnat3, isn't beta 2 supposed to include fully-fledged online play?[/quote] Gonna be sweet if it works out - the SD devs are supposed to have Impulse matchmaking up in time for Demigod Beta 2 and also for SoaSE 1.1. Dunno who plays Sins here, but it's gonna be mondo easier to get a quick match in either game...

14 Replies 9,085 Views

Torchbearer could use some love, agreed, but I think there are different levels of class here. You have assassins and demigods, but then you also have tanks, dps casters, support casters, dps melee, etc. Each DG has base classification as an assassin or a general, but it gets flexible from there, based on how you spec and choose items...That flexibility has spectrums, of course, so a DPS Beast is always going to deliver more close-range damage than a DPS Regulus, but that's why we

7 Replies 1,259 Views

First - Nice work on the items, devs. I really like how each item has multiple functions and procs - very cool. Also liking the various cloaks. I'm sorta assuming what we see now is close to what we'll have going into Beta 2. With that in mind feel free to post any changes you'd like to see on items here. Some to get us started: 1. FTW button: Unmaker + Ashkandar + Bracelet of Rage = broken. I'm getting 5000 hp hits wi

2 Replies 1,402 Views

Here's my challenge to you, fellow forumbots: Kill a itemed, levelled, healthy, and dps - specced UB player, 1 v 1, with another DG. Then tell us how you do it. Accepted wisdom is that if the Beast is coming for you you are SoL, but there are a couple of items no one seems to talk about that might help....

9 Replies 2,955 Views