Twosteps

Twosteps

Joined Member # 3041946
2 Posts 8 Replies 302 Reputation

Just started playing. Aside from picking up quests in the wild, is it possible to build some sort of quest hub (tavern, etc) inside my city that would allow me to find more quests for my champions? I seem to hit a wall where all current quests/beasts on the board are too strong for me to face, and I need to find alternate options for experience. It looks like I can have a 25% chance for 1 experience point if I hang out in a city with the

1 Replies 5,574 Views

OH GOD STOP BITING ME, WHY WHY CAN'T I KILL YOU! This seems to be how combat always goes for me in Elemental. My "hero" does little to no damage, and followers I get right away don't do much (or any?) damage. I kid you not, the first follower I picked up last game had the ability to strike a blow that would "always hit". But his attack value was 0... I cannot equip these followers it seems, and all I can buy for myself is a...club?</

16 Replies 15,801 Views

Good evening. I recently picked up the Trinity 3 pack from Wal-mart, and it installs the game as Version 1.0 I'd like to play a mod (Requiem) that requires version 1.11 However, if I attempt to update through Stardock it puts me at the latest version. Trying to run the mod with this freezes the game. : ( Is there some sort of work around for this? Thanks!

3 Replies 2,562 Views

[quote who="CallenExile" reply="43" id="2442476"] Most people are (Sadly) gullible after all, and would believe pretty much everything they hear on the radio/television, insertfuturisticcommunicationdevicehere. [/quote] I really wanted to disagree with this, and then Twitter came to mind. : (

58 Replies 50,196 Views

[quote who="Allegiance86" reply="40" id="2442433"]I just figured the Advent were projecting their minds through their super weapon.[/quote] Which raises the whole argument of psychic physics.

58 Replies 50,196 Views

Sorry, noob question here, from a new player who hasn't intalled mods yet. What is the "dynamic movement" that this new version of the mod adds? Also, have you found this mod to pretty stable for multiplayer? I've spent the past few weekends LANing this game with a couple friends, and this looks like a nice way to add some different flavor. : ) Thanks!

8,423 Replies 15,723,428 Views

Has anyone ever heard of or created something like this? A mod that gives the different factions there own unique form of faster than light travel? Right now the "phase space" travel that all races use is very similar to "node line" travel that Humans use in Sword of the Stars. (The only change you would have to make is to greatly increase the travel speed down the phase line). I think with only a little modding the other forms of travel could be added as

10 Replies 6,758 Views

[quote who="52500" reply="31" id="2430142"]I'd rather have Vasari scouts with both [/quote] Hah! And I'd rather have a LRF for the TEC that can move/track at a decent speed to hit ships that dance around, but I'm not holding my breath. (Or at least missiles that would track).

191 Replies 225,783 Views

Frigates aside, if we were to focus just on scouts... ...I'd rather have the Vasari's Scouts neutral refinery capturing ability instead of a little bit of extra dps on a Scout ship.

191 Replies 225,783 Views