[quote who="psychoak" reply="25" id="2255866"]You're welcome. I'm confident my suggestion was accurate, since you've reinforced the view. You'll have loads of fun with DoW. Micro != thinking.[/quote] seeing as again you used no information to support yourself, thanks for worthless incorrect comment
woca
[quote who="psychoak" reply="22" id="2255330"]Judging by the list, your preference is somewhere inbetween braindead and less traditional RTS games. DoW is probably the best choice. It's one of the better recent additions. If SC and WC weren't on that list, I'd recommend Kohan, but it may be a little slow for your preferences. It requires far more thinking and little to no reflexes. If it didn't bore you, it would be a big hit. It's al
i just tried men of war, ill have to get back to it again, there was a shit ton too do, it talked about reloading manually. sounds cool but i just need to try again(there was no formal tutorial which is fine). i think ill try again in a bit
looking at men of war it seems to be a bit too tactical for some, maybe ill try it god there are so many choices ha i have soulstorm, i always wanted to get star wars and rise of nations/legends i tried black and white 2 and was interested i guess the real problem is picking one awesome, men of war has a demo on steam and it's only $30 for whole thing, ill grab world in conflict demo also
[quote who="Shadow_Avenger" reply="24" id="2254830"]Bringing up personal statistics on someone who is proposing an argument doesn't make his argument invalid. However, this game does need to be more team-friendly. I don't think we should see enemy items, but allied health bars (that work!!) and mana bars would really be helpful. I'm ok with having to mouse over to see mana bars, though. The health bars above their heads are not accurate and pretty much worthless since th
part of me thinks the op is troll for how stupid his posts are but then again it probably took him very long to type, too much for a troll he also said this game is easy to master, his stats say otherwise, 107wins and 46losses, and 857 exp(which is not good, you start in 1000's) http://pantheon.demigodthegame.com/search/player/busdude
[quote who="Blitz64" reply="3" id="2254732"]Demigod is a pretty good rts by Stardock and Gas powered games. www.demigodthegame.com [/quote] to me this is an action/rpg game, not an rts, at least not the type im looking for
you guys dont already?
o shoot i was looking for that, i forgot you made it http://forums.demigodthegame.com/355788 its nice. it shows what is needed. it's small
I have not played a good RTS in a while and I was hoping to get some help A few I have and like: Starcraft, Warcraft, SoaSE, Supreme Commander, Homeworld, COmpany of Heroes(plus opposing fronts) I have DoW 2 but I hate it in terms of an rts Any suggestions?
ps, i think you should see ally items, i dont care so much about enemies
[quote who="Annatar11" reply="4" id="2254525"] and I can set health bars already when I'm near them, so if I was far away and could see their health always it wouldnt make a huge difference. It's also what actual game designers call UI clutter. If it's not needed, it's useless. You can't do anything from far away, so seeing HP constantly is completely irrelevant. You just need to know if they're alive or not, which the minimap already shows you. You need to see hp when you're nearby
you sir, should never develop a game. essentially, you are saying you'd be fine with a mini game of whack a mole before every command because its microing microing shouldnt be useless shit, it should be of value. and I can set health bars already when I'm near them, so if I was far away and could see their health always it wouldnt make a huge difference. Sometimes you can't communicate with teammates, and this allows you to be more perceptive
i hope you get banned gotta love profile check 16, immature, links to his own poor site, and just joined
yea, max seems like a shady piece of shit numbers too similar, just added 5 for the +20 one
too lazy to read posts get both(im assuming this was said)
if 1 tower, fires 1 shot shot per second(just for this threads sake, i dont really know) if two towers chained, 2 shots per second so same number of shots, just from same tower im pretty sure that is how it works
original number one and new one arent the same at all i wiil ragequit if teamates suck
[quote who="kyogre12" reply="3" id="2245291"] Quoting Scoutdog, reply 2Evil: yes. Lucky: yes. Genius: absolutely not. Looks like a classic situation where everything plays into their hands, then they take the credit. Well, EA: no, but the marketing guy who came up with it at the ad company was a genius.[/quote] why? honestly, i dont think they are getting a lot of coverage from this. ive been following e3 and i didnt hear about protest, i heard about the
you're exceptionally rude. multiple bumps in two days. come on i never heard an exact date for the coupon
hypocrite much? "Then try using your tiny little brains and figure out that we cant learn if we cant play and we stop even wanting to play because its no fun to play with a bunch of jerks. So in closing I just want to say " GET A GIRLFRIEND, A LIFE, A PILL OR JESUS ". I don't care what it takes, Just get that corn cob out your anus and grow up a little."
at demigod journal forum, it says demigod v 1.01 has 2 replies - it has a lot more that that if it helps, i believed i checked it when it had 2 http://forums.demigodthegame.com/354671
i dont get no item thing, but the war rank thing is a solid idea. keep peope in it a decent amount
how long would you say a typical campaign woul be? I ahve never played gal civ or civ 4 so i'm not really sure how to compare the campaigns to multiplayer