Thanks, i'm still trying to figure out how the AI can become more agressive I might make seperate versions for people who like single player only but, from what I have seen this is more geared to multiplayer like ICO. :)
Kiedjor
04-07-08 Update: Text descriptions and names is completed for Tech and Advent. Dozens of ship variations is created for advent and Tech but not finished yet.Once this is done i'll start working on vasari. Goal For Tech,Advent and Vasari: they will have 31 ships including captials and variations.
cmon space rts mmo wooooooooooooooo!
If A subscription system was done with updates in like popular mmos. I would pay for that! :D
I wanna make sure everything is ok , and the new text for all the races and new names. I also need to finish the RA ability for TEC and Vasari and take out Vasari RA station out and replace it with something else. Once this done I will put it up for download. :)
Cool man I am working on a mod that basically makes each race more like to their technology. If your interested pm me and my mod on forum is [Mod] Super Mini Mod. I could use some extra help :P :D
Update: Battleships the first captial from each race's captial yard will be given a kind of like Returning Armada ability. [color="#000080"]For Advent, the converted worlds (vasari,TEC) will come to aid your battle. These units i generally weaker than their real versions and weapon technology is different using other races etc.. [/color] [color="#2E8B57"]For TEC, due to their recent negotiations with hostile worlds some factions of advent and vasari will come and aid your skirmish.[/col
10-16-08 Well I'm finally back after problems with real life and computers. But, I managed to work everything out and decided to give this mod a try once again. I went through the mod using the developer.exe and noticed theres a whole bunch of problems. So I decided to go from scractch and try again. Also had issues of crashing when I decide to exit the game. I love what Manshooter is doing played with his new addon and got to say it kicks ass. Hopefully he'll let me use his a
I tried to use photoshop on- cl,da,nm files but it wont work. Where are the files for skins so I can change them?
Sorry If I sound like a NoOb but, im wondering how do i edit the mesh files? What does XSI tool do? What files does it covert? Also The texture folders like -cl,-da,-nm how do I edit those files? Thanks I'm also working on a mod and everytime near planet zoomed around a asteroid or a planet when a battle is taking place it minidumps. Dosent happen 100% but happens quite a lot.
Downloading now and gonna try out this mod gonna post my results when I play a game :)
Advent needs a diverse fleet, they arent good massing one type of unit their strength lies in other units to survive and win the battle! I'm 100% advent player and they are good if you know how to use them right.
A few ideas for the expansion: 1.More modes of play for multiplayer like limited to a fleet. 2.Admirals you can assign to captials like in Conquest:Frontier Wars. 3.Give more incentive to use culture ingame. 4.more background noise like independent planets with their own plans etc.. 5.More space dwelling beings/or creatures like machine race or organic swarms. 6.Make all weapons have a chance to miss..not sure if thats in game or not. 7.Advent can research
When is the race comming out? This is awesome!
Sorry for my nublet question, but what do these do? lol
Sounds super kool! I love organic ships (bablyon 5!) Very unique!
You need to go to your ironclad folder in local settings and put the file in record single player. After you have done thing launch the game and go to watch tab under single player. Select the comon.rec file. Then wait for it to load and it should start playing. Note you can increase the speed by pressing the 1x button on top right screen. Enjoy!
If you ever played record game before you can increase the speed. These are for people who play advent and want to learn some basics when it comes to advent. Thanks.
Overall very good mod, I like how the captials can hold their own ground but, for me the ships move way too slow for my taste. But other than that good work!
Heres my record to help new players playing advent againest 2 players in ffa. One person disconnected so it was me verse a TEC player. Hope it helps you guys ! Advent is far from weak! http://files.filefront.com/Comonrecord/;9877860;/fileinfo.html Oh when me and Tec player fights its around 1 hour and 40 minutes mark about. At 2 hours and 12-13minutes I noticed he was going a different way to strik
Im down for any modded game, I ususally play merc/phaser mod and bailknights and sin plus. So, if u wanna play im Pepsi in ICO. See you there!
I go as Pepsi in ICO if u wanna practice, im usualyl in lobby so find me there! :)
I have a small idea for the EvE mod. Instead of capturing planets and resources, you start out with three shipyards. One for frigates and destroyers and one for cruisers and battle cruisers and last one battleships with 1 option of a captial ship. During start of the game you only start with certain amount of points and each class of ships requires more points to use. Some are logistics and other are barges to help with antimatter so you supply your fleet. Antimatter is your ammo and fuel. When
Well if Tec player is smart is being over runned by defense frigs you only need couple heavy cruisers to wipe the defense frigs off the map. You need to react quickly to the situation or say goodbye to your fleet.
Tried out the mod I have to say I like the style of the merc/pirates havent tried out the race Phaser but so far seems kool. I like how the mercs can establish phase gates to quickly replenish your fleet and having ships having the ability to phase out when needed. I was wondering if its possible to add the vasari self repair under the skimisher for cruisers? Thanks and keep up the great work!