There is less feeding and more denying in higher skill level paly. Both effects gold.
innociv
There is a bug that makes using instants make you stop if you give an order to attack someone and you're moving to them.
You see no reason?.. What about how it encourages someone to chase someone down to get the last hit? Instead of goign "oh well i did like 90% dmg to him, i'll let someone else finish him off" Then there's al sort of logistics for how long it tracks the damage, heals, so on.
I don't feel this is lacking because of the room out.. but wouldn't hurt. I know i'd never use it since it's quicker to zoom out and click than to move my cursor to a precise location on the tiny minimap
I actually strongly agree with someone. Choosingo ne demigod as a counter to another one is silly. :P It also allows youto get starting items based on who you're fighting. You should need to figure out who you're playing..
Poison blood too. Yeah I think you should still get credit too.. especially with assists while dead.
Well you can get 4k dmg crits rather easy with ashkandor. :/
Mageslayer has +45 damage too. So if you want to compare.. +22.5 dmage +12.5% IAS +6% life steal for 4k vs +30 damage 10% damage for 3.3k It's not just that though, it's item spots too. More expensive items shouldn't(and usually don't) give as much benefit for their cost, they just give high benefit per slot. And it's not just that, but IAS stacking. You get mageslayer and ashkandor, and that's +50% damage.
Lol he was worse in beta when he did more than 150steal. You don't know what you're talking about :/ Bite isn't ranged. Erebus is just slightly too good. All the generals are bit too good.
I wouldn't really use one that's seperate, even if they where cheaper, since there is only 3 slots..
In beta, you could target your tele at the edge(or i believe off the map completely) and you'd tele off the edge of the map ;) Most lollest bug ever..
Added a ton, edited some things either for formatting or changes. Added: Disable all skills for 3 seconds when mistform ends. (give time to stun or something before the person bats away or bites) While Last Stand is active, damage against buildings should be reduced by 50% tbh I've won a ton of games "abusing" this.. 2-3 "runs" of this(get a flag, lock it, then after I die I can use tele scroll to get right back
Yeah especially since ias stacking with regulas(well.. most heroes really. IAS increases DPS much more than +dmg usually) is so predominant. If you wanted high snipe you'd need to spend on +dmg.
Right. So if you want bracelet of rage you only have room for 2 activatables..
Manticore is kinda lame... cmonnn. More original stuff. Why not a big f'ing turtle to be a giant general counterpart to rook? With a mage city on its back that shoots magic stuff out.
The game needs a logs window, period.
Looks like AI player names. You can tell someone is AI because their ping is 0. AI is very bad. I get around 30 kills in 20 minute games all the time against them. So comparably.. that's not amazing what you have against AI. Against players it's another story. However, some players are worse than AI, and many aren't much better.
No rooks towers get a failed thing if you try to place them ontop of himself. They do it if you try placing them too close to an edge too.. yeah it's annoying. But right now, this getting stuck bug, having been around for 6 months, it makes me want a refund and I can just buy it again IF they fix it.. I can't believe the worse bug never got fixed in 6 months of beta testing. They've had to known about it before the preorder beta, too. :/ I've
Not if snipe was changed so it does your base damage close up, and just more damage the further it travels based on snipe level.. Or if snipe was ground targeted ^^
[quote who="Teseer" reply="20" id="2168676"]If there were multiple items like the Heart of Life I wouldnt mind it. Then you would have to choose which one you used. My problem with the item is if they use it, you have to use it. I don't like being forced to buy an item just because someone else is using it. I try to play without it but its just too much stacked against you if the enemy uses it...[/quote] This is basically what I said in another thread. Good activata
Soo this is the first thread to reach 100+ replies in the ideas forum. That means it gets added, yes? ;)
There is no momentum. You tend to have 1 flag or 2 to shift the war score. Like on exile, if you want a warscore advantage, you have to hold the +15% hp flag. Even if you do this, you hardly get an advantage. It's such a small advantage that getting catas early is just feeding them, while in conquest or domination if you get catas early, you can get them so early( like 9 minutes) that they are hard to fight. The lack of bonuses, the
Yeah sadly they are mostly only useful for the crystal on exile, and locking spawns when you get catas or giants. But they used to be 5 minutes and really broken.
[quote who="liq3" reply="9" id="2168345"] They got 26,000 gold how exactly? Ashkandor's price alone is enough to upgrade priests, angels, catas and giants all at once. [/quote] Um.. It's irrelevant. These are the predominant items. Next after you have those you'd probably get bracelet of rage. Then you're doing like 1500DPS with, when hammer slam is much less DPS than that in melee range and it's easy to avoid while autoattacks hit no matter what. &