I figured it out. I was testing a stat on a planet trait that appears in the StatTypes.xsd but doesn't have a corresponding string entry; it showed up as "150% Missing Entry" and, once changed to a new stat, the crash resolved. The stat in question was "FactionTourismRate" in case anyone is interested. I guess it has no function, unless someone can correct me. Thanks for your ideas!
AnesaH
Hello, The title describes my problem. When viewing my capital's planetary map, eventually my game will CTD with no error whatsoever. Looking through the debug.err, there is no obvious error at the end of my game to signal to me why the crash happens. I should mention that I have modded the game, personally, and if this is an error from invalid XML (which should have been caught) or an invalid reference that is frequently seen,
Hey, folks. I hope I don't sound too newbish, but I'm very interested in modding the hell out of my copy of Sins, and I wanted a little bit more information about the tools that were included in this pack. I understand the purpose of the "Galaxy Forge" application, and I've already gotten to work on the contents of the "Reference Data" folder to some interesting results. However, what are the "Convert Data" and "ConvertXSI" applications for? Thanks in advance for answe