woppin

woppin

Joined Member # 3053213
0 Posts 5 Replies 11,530 Reputation

I've ended many, many games lower level than my opponent but with more kills and with us absolutely demolishing them. To say that a level 8 hero can't compete against a level 10 is wrong imo. I'm generally 1-2 levels behind the pack playing as Sedna because I don't have the creep killing capabilities to keep up, and flags are only significant at lower levels. I still get kills, I can still compete in combat quite happily. I don't really see why I should be awarded more gold just because I'm l

59 Replies 25,816 Views

I've said this a few times in various contexts. Here it is again. If you make the game last longer you are giving an advantage to the late game heroes. Your " balancing" system actually means that by playing a late game powerhouse like UB or Reg you have an advantage over someone playing a strong early game character like Sedna or Rook, because they are going to be unable to close the game out due to artificial benefits you're giving their opponents. I do like the idea

59 Replies 25,816 Views

I feel it's functional. It's definately still the achilles heel of the game though, once in game things are very good. Supcom was never particularly playable with large player numbers for similar reasons iirc, I guess I'm just happy with 3v3 and the odd 4v4?

105 Replies 35,208 Views

If you do purchase it, I recommend you play through singleplayer for a while and become familiar with one of the characters, then go on the strategies forum and see what people are doing with that character. You should now be able to absolutely demolish the AI, sometihng like 10 - 20 kills/ 1-3 deaths is a reasonable kills-deaths to have at the end of the game playing against hard AI... Then come online and you should be able to play without getting whipped :) Once you're onli

23 Replies 65,449 Views

Runs on my 1.8GHZ laptop (Core 2 Duo) with 3GB ram and 8600GT, but the performance isn't great, I would recommend something a little faster.

21 Replies 5,425 Views

That's how most companies work I think? Valve used the money made from Half Life 1 to make Half Life 2. I'd glad they did. The netcode is functional at time of writing. I haven't had connection problems for some time now. I have to say I agree with the assertion made by SD that the problems are a small minority and isolated to those with strange setups. You're saying in your third "*)" that the game has blown its opportunity, and yet you want the company to continue to push it

105 Replies 35,208 Views

It gives a sizeable health bonus only eclipsed by the more expensive armor items and boots. I'm not interested in +mana pool from the boots because I need helms in every game I play anyway, so it's a very valuable item. Saying that if you take it, then I can just take it and we're even is blatantly wrong. Stats have different importance to different characters and more specifically to different builds. By making a +stat item better than the other +stat items (like Mard's Hammer for ex

34 Replies 15,190 Views

Isn't there a command line option where the host acts as a proxy? That's somewhat similar to client-server and iirc the bandwidth requirements for hosting in that manner are much higher than are feasible for the average user.

9 Replies 6,244 Views

The suggestion is probably that it favors a certain type of build because proportionally it is stronger than the other +stat favor items. I'm of the opinion that this and the anklet are both examples of items that give too large a stat boost. Consider it takes 3 points in inner grace to get the speed boost of the anklet playing as Sedna.

34 Replies 15,190 Views

Priorities: Teleport Amulet on leviathan, mandala, zikurat, the brothers Blood of the fallen against characters that are going to slowspam me like reg Swift anklet against characters I'm going to want to chase down to kill like fire TB (playing Sedna)

51 Replies 22,471 Views

A point about interupting a HoL-ing shielded Oak: He can run while doing it, so you need to be able to catch him to inflict something like pounce or foul grasp, and you also need to have that ability not on cooldown, and have sufficient mana for penitance. Erebus has a chance using bat swarm and charm, but thats a 3 second cast time and its also using a giant chunk of mana and two cooldowns to counter. Nobody can compete with Oak in terms of lane control once he has HoL and shield bec

80 Replies 32,625 Views

400 + 20 per level would make more sense, but then all the other items would need to be changed to meet a similar scheme. Speed stackers are still going to take the anklet, which gives the same passive bonus as the 6000 gold boots. Some are going to take heaven's wrath, some might take the blade of the serpent. More of an issue is that the majority of the items are nowhere near as powerful as a select few that nearly everyone takes.

34 Replies 15,190 Views

With or without a ban list the US players are unlikely to let you into their games, they're still going to kick you manually. Try US West games if you absolutely must play with internationals, otherwise stick with playing AU games during the evening.

62 Replies 38,617 Views

Stryker, Starcraft 2 will pull lots of people away from EVERY game for a brief period. The question is whether the Demigod players come back here or play something else after that. I think the Clan Wars DLC has the potential to bring people back, as well as tempt new people. Look at things like TF2, and the UT3 free weekend/large patch schemes, they are bringing large numbers into the game which is better from nearly every perspective. I'd like it if we saw something similar with the

105 Replies 35,208 Views

I did, but if the planned changes do go ahead, what I suggested would be an attempt to improve the situation. If they are going to track disconnects in general, having an appeal process whereby replays can be submitted would alleviate a lot of the false positives and also remove the problem of people sitting afk.

36 Replies 86,704 Views

Good post. comp-stomps shouldnt be happening since the game is over once all human opponents leave. If someone is sitting afk to avoid disconnect penalties, maybe a replay system combined with a centralised group of moderators could combat this? Submit a replay of the game in question, mods review it, player is penalised. This would need to be done by Stardock though, or it would be open to abuse. Frogboy did mention something about having moderators play with us to remove the

36 Replies 86,704 Views

Which in turn is better than having just one of them leave. (Unless there still isnt the autowin if you're playing against AI feature)

48 Replies 21,758 Views

1.\ Don't alt tab? Fixing this is probably not a priority for the devs and it may be a lot harder to fix than we think. I don't get any crashes unless I try to tab out. 2.\ You click on the lobby and press join. You enter the lobby, there is a brief pause when another player joins the lobby where you can't click on things. It's not exactly a gamebreaker, I'm not sure why you care. I have never had a minute long pause. 3.\ Yep, the disconnection window is dodgy. It was only add

23 Replies 1,110 Views